JUEGOS DE PSX EN FORMATO APK PARA XPERIA PLAYOs dejo una serie de titulos para el xperia play
Here you have a series of titles created for the xperia play and uploaded by me. The thread will be updated regularly adding new games, so añadidlo favorites.
WORK WITH THE OFFICIAL TELEPHONE emulator to install:
1 - Copy the folder with the ZPAK to / sdcard / Android / data phone, and APK anywhere on the SD card.
2 - Once done, come into Settings-Applications, and check the "Unknown sources" APK to install the game (if you can not isntalar unmarked things other than the Market).
3 - used a file manager such as Astro or Root Explorer to install the APK.
4 - Apparently you can hang the first time, but if you keep trying you should start. ATTENTION! I HAVE NOT TESTED ALL THE GAMES, SOME DO NOT WORK, THE REASON IS THAT THE PHONE EMULATOR IS NOT PERFECT AND UPDATES SONY should improve (as happened in psp)
SPECIAL FINAL FANTASY 7
I made the final fantasy 7 to play with the emulator xperia native play. With software rendering works fine and without errors.
The emulator and still do not support MULTI converter, but I think my method should work. Obviously I have not tried, but if someone ends the first disc to indicate whether the method is valid.
EXPLANATION: I have given the 3 discs the same ID, so the emulator saves relate to the 3 discs and the installer should recognize any disk like one.
INSTRUCTIONS:
1 - install the file from the SD card com.sony.playstation.NCXA77777_1.apk
2 - Copy the folder with the ZPAK to / sdcard / Android / data phone
3 - and here comes the important thing, when you finish the first disk Save your game, then you will be prompted to insert disk 2
4 - We leave the emulator, connect the phone or the PC card and replaced by the SAME com.sony.playstation.NCXA77777_1 folder that is inside the rar ff72 (the second disc, but with the same ID as the first disk, so we can not copy the 2 / 3 discs at a time, be replaced)
5 - if my theory is valid, save to load Disc 2 should start without problems.
6 - if the method works, do the same with disc 3.
DISC 1:
DISC 2:
DISC 3:
Resident evil 2
CLAIRE DISC:
LEON DISC:
RESIDENT EVIL DIRECTOR'S CUT:
Gran Turismo 2 (GT mode):
Mega Man 8:
Bubble Bobble and Rainbow Islands
DRAGON BALL FINAL BOUT:
Castilian
If a game gives you graphical glitches TRY THIS:
Basically the idea is to activate the software rendering to increase compatibility, but the performance cost (basically like video players). However, it must be done by hand, editing a XML file. Steps:
1) Open the game to create the folder you need. Once open to change any settings, such as DISPLAY. SAVING THE GAME TO LEAVE OUT
2) Once you quit the game, connect the PC and look to play the / Android / data / com.sony.playstation. Code> <game
3) We went into the folder "ucc" and then in the sub come out.
4) We will see two XML files. We want to edit is "preferences".
5) Open the file with an editor preferences.xml serious (Notepad + +, gedit or similar) and have something like this:
name="Up-rendering" <boolean value="true" />
Orientation"> name="Screen <string Landscape </ string>
name="FPS-counter" <boolean value="false" />
name="SW-render" <boolean value="false" />
Screen name="On Controller" <boolean value="false" />
name="On <string Landscape"> Screen Controller Type Type 1 </ string>
name="On <string Portrait"> Screen Controller Type Type 1 </ string>
Color Screen Controller name="On <string Landscape"> Color 1 </ string>
Color Screen Controller name="On <string Portrait"> Color 1 </ string>
name="On <boolean Vibrator" value="true" /> Screen Controller
Transparency Screen Controller <string 0" name="On value="100" />
<String name = "Trans On Screen Controllerparency 1 "value =" 100 "/>
Transparency Screen Controller <string 2" name="On value="50" />
Scale Controller Screen <string 0" name="On value="100" />
Scale Controller Screen <string 1" name="On value="100" />
Scale Controller Screen <string 2" name="On value="100" />
Scale Controller Screen <string 3" name="On value="100" />
Mapping"> name="Button <string Type 1 </ string>
Mode"> name="Screen <string Normal </ string>
Progress"> name="Save <string Off </ string>
Skipping" name="Frame <boolean value="false" />
Port" name="Controller <string value="1" />
Mode" name="Analog <boolean value="true" />
6) Edit the marked Boolean variable to put value = "true". This will enable the rendering software.
WORK WITH THE OFFICIAL TELEPHONE emulator to install:
1 - Copy the folder with the ZPAK to / sdcard / Android / data phone, and APK anywhere on the SD card.
2 - Once done, come into Settings-Applications, and check the "Unknown sources" APK to install the game (if you can not isntalar unmarked things other than the Market).
3 - used a file manager such as Astro or Root Explorer to install the APK.
4 - Apparently you can hang the first time, but if you keep trying you should start. ATTENTION! I HAVE NOT TESTED ALL THE GAMES, SOME DO NOT WORK, THE REASON IS THAT THE PHONE EMULATOR IS NOT PERFECT AND UPDATES SONY should improve (as happened in psp)
SPECIAL FINAL FANTASY 7
I made the final fantasy 7 to play with the emulator xperia native play. With software rendering works fine and without errors.
The emulator and still do not support MULTI converter, but I think my method should work. Obviously I have not tried, but if someone ends the first disc to indicate whether the method is valid.
EXPLANATION: I have given the 3 discs the same ID, so the emulator saves relate to the 3 discs and the installer should recognize any disk like one.
INSTRUCTIONS:
1 - install the file from the SD card com.sony.playstation.NCXA77777_1.apk
2 - Copy the folder with the ZPAK to / sdcard / Android / data phone
3 - and here comes the important thing, when you finish the first disk Save your game, then you will be prompted to insert disk 2
4 - We leave the emulator, connect the phone or the PC card and replaced by the SAME com.sony.playstation.NCXA77777_1 folder that is inside the rar ff72 (the second disc, but with the same ID as the first disk, so we can not copy the 2 / 3 discs at a time, be replaced)
5 - if my theory is valid, save to load Disc 2 should start without problems.
6 - if the method works, do the same with disc 3.
DISC 1:
DISC 2:
DISC 3:
Resident evil 2
CLAIRE DISC:
LEON DISC:
RESIDENT EVIL DIRECTOR'S CUT:
Gran Turismo 2 (GT mode):
Mega Man 8:
Bubble Bobble and Rainbow Islands
DRAGON BALL FINAL BOUT:
Castilian
If a game gives you graphical glitches TRY THIS:
Basically the idea is to activate the software rendering to increase compatibility, but the performance cost (basically like video players). However, it must be done by hand, editing a XML file. Steps:
1) Open the game to create the folder you need. Once open to change any settings, such as DISPLAY. SAVING THE GAME TO LEAVE OUT
2) Once you quit the game, connect the PC and look to play the / Android / data / com.sony.playstation. Code> <game
3) We went into the folder "ucc" and then in the sub come out.
4) We will see two XML files. We want to edit is "preferences".
5) Open the file with an editor preferences.xml serious (Notepad + +, gedit or similar) and have something like this:
name="Up-rendering" <boolean value="true" />
Orientation"> name="Screen <string Landscape </ string>
name="FPS-counter" <boolean value="false" />
name="SW-render" <boolean value="false" />
Screen name="On Controller" <boolean value="false" />
name="On <string Landscape"> Screen Controller Type Type 1 </ string>
name="On <string Portrait"> Screen Controller Type Type 1 </ string>
Color Screen Controller name="On <string Landscape"> Color 1 </ string>
Color Screen Controller name="On <string Portrait"> Color 1 </ string>
name="On <boolean Vibrator" value="true" /> Screen Controller
Transparency Screen Controller <string 0" name="On value="100" />
<String name = "Trans On Screen Controllerparency 1 "value =" 100 "/>
Transparency Screen Controller <string 2" name="On value="50" />
Scale Controller Screen <string 0" name="On value="100" />
Scale Controller Screen <string 1" name="On value="100" />
Scale Controller Screen <string 2" name="On value="100" />
Scale Controller Screen <string 3" name="On value="100" />
Mapping"> name="Button <string Type 1 </ string>
Mode"> name="Screen <string Normal </ string>
Progress"> name="Save <string Off </ string>
Skipping" name="Frame <boolean value="false" />
Port" name="Controller <string value="1" />
Mode" name="Analog <boolean value="true" />
6) Edit the marked Boolean variable to put value = "true". This will enable the rendering software.
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