Guia Principe de Persia: El Alma del Guerrero + [Descarga de Guía] [MF-MU-FF]
"THE TWO FINAL"
Note: both ends have a small detail for the final A. do not have to take the Sword of Water hourglass chamber after getting the 9 levels of life in the final battle. For the final B. you enter the final battle wielding the Water Sword. Remember to take the water sword battles only until the end if you take before you can not make the final B.
Meaning of words that you might look confusing.
Minion = All enemies easy because the names are somewhat tedious
Gate = Gate or door bars
Take or grab ASIRT =
Area 1: Ship (Barco)
? Fighting Minions attacking you practicing the various methods that gives you the game. Fighting with them is not very difficult, so no need to keep explaining the explanations for the bosses.
? After defeating them all, head to the left lace (right of the Prince) of the screen (boat).
? Drink some water if needed (with R1). Go right to the room that lies ahead and eliminate all the Minions you encounter, you can avoid it and follow the road.
? When you've deleted, exit the room through the other door.
? Drink more water if necessary. It continues the corridor where the water jet out the side of the boat.
? You'll have to hide from the minions who are here to continue your path to the left side of the boat.
Battle with the boss "Women in black 'SHAHDEE'"
What you have to do is hold down the button (Rl) to avoid all their attacks. After performing an upward thrust with their swords and perform a single attack with a sword. Sit still for a second after the attack easier. This is your moment to attack and try to cut a couple of times. After the cuts with the sword two or three times, returns to block their attacks. He hoped his attack again after the double single and repeat attack. Keep this until their standard of living (lower screen) down at least one-third. NEVER have to attack only after the single attack, you can do every time you stop a moment. But apparently after the attack is more vulnerable simple, If you see that blocks your attack, quickly press the lock button because you will attack you immediately.
Continues to put the same strategy to attack when it stops. Eventually you'll see a rapprochement between the two. When this happens quickly press the button box to repel. Hold away after so we can give you a couple of attacks. Shopping still blocking and attacking strategy so that their standard of living lower two thirds. If you want to finish this fight quickly using a combo of five aspadazos on her. Apparently this combo works best when you give it three consecutive stops for a longer time period to be able to jump on it.
? Objective: To reach the entrance to the Fortress (Present)
Kill the birds that attack you on the beach and then go have some water on the waterfall (the waterfall is looking right at the front and leaving behind the boat about and where you started). You can also drink water from the ocean !!!!.
Climb the stairs that are the far left of the beach. Open the trunk with his sword on the left side of the stairs to get the
artwork (artwork) 1. Tas climbs stairs and go towards the right, jump across the crack and climb the ledge. Climb the ladder and jump the large crack, To your left you will see a Source. Use the source (R1 when near) to save the game and fill your life if necessary.
Climb the ledge on the right side of the source. Jump to the ledge and push yourself to yourself with the X button Move along rocks da tas your right you come across another stone, follows the path of your right. Jump through the crack and you will see another ledge to climb to the left of the Prince. Walk on the side, along this ledge to the end. Continue left and jump the gap to continue to overhang you left.
Walk sideways to the right and climb the ledge above you. Walk sideways to the right and up the stairs you find in this
place. Run by the wall (towards wall +) and climbs to the top of the wall. Beat the far right stairs up to the projection. Run along the wall here on the right of the Prince (Along the wall Ato + Rl) to reach the next ledge and continue on this to the right until columns. Jump on the smaller column, and be guided to the nearest column, jump to the next column () and continues in the same way jumping to the next column until you reach the ledge. Open the chest with the sword is the right of the Prince to find the artwork (artwork) No. 2. Follow the ledge to the left of the Prince and wheel (+) into the small hole in the lower portal to your right.
You will have to fight or avoid two minions, when you've deleted, taking (Circle) one weapon left. This way you can use two weapons
to fight or you can throw it (Circle) as necessary. Scale who were caring, outgoing and up the stairs. Need to run through the wall
this part (Along the wall +) to reach the ledge that is in the distance. Climb the ledge and you have to run over the wall to the right. Near the end while running along the wall will have to jump to the left to fall into another projection. Kill cough Minions tas passes through large doors that were watching. Climb the ledge and continue up the stairs to your right. You'll see a door.
? Objective: To reach the entrance to the Fortress (Present)
Climb the small ledge to the left of the door and runs up the wall (towards wall + R1). Scale and drop it on the other side of the door. Go through the door at the front.
Now you got The Spider Sword (Sword Spider).
Destroy the minions to find and return to the door through which scales a few moments ago. Look to your left as you reach the door and
you'll see a portal open. Follow this path through the portal to your left and use the font that will be on your left to retrieve and save lives
game.
Battle With mini boss "Crowmaster."
This boss is not difficult, just run to it and while running toward the pressing X when near That makes you jump on it. Dale to the sword as you lower your other hand, when block your attack and jump back on the knocking continues, continues with this strategy until you remove it becoming some crows.
Go back through the door from which you came and runs up the wall to the outgoing wound on the left side of the door to make it to the
outgoing flows through the wall to the left and before you jump backwards Prince jumps right onto the ledge. Continue to your right and runs up the left on this wall. When you reach the area with moss on the wall jump to your right into the pillar position yourself to the next pillar to the right and jump towards it. Stand towards the ledge where there is a crow and jump.
Battle With mini boss "Crowmaster" (second time)
Use the same strategy as the previous occasion the jumping and attacking to defeat him. Try to stay away from the wall otherwise it is harder to attack.
Go to your right (your back should face the columns you came) and runs through the wall of the portal to the next ridge along the road. Run by the wall you came back and have to be standing on the small ledge that is on the ledge you came. Jump right onto the column and position yourself to the ledge on the right to jump to it.
Mini boss battle with "Crowmaster" (third time).
Try to keep away from walls and not to hinder. You must use the same strategy again eliminated. Congratulations you finished with it.
Run for the wall to the right button and enter the door that opens.
Area Entrarme Fortress (Fortress Entrance) Present.
Run for the curtain wall to the right and this will make you slide down automatically once the taps. Kill the Minions. Stand facing the wall where it fell and scale up the stone slab behind you. Climb the pillar on the left. Climb up the ledge you achieved. Follow this narrow road and then turn right, runs around the wall to your left on the portal and you will fall on a small ledge. Fall (circle) and go slightly left. When wound to the end falls (Circle) twice. Follow the corridor behind you and the wall runs along the wall lto right. Viewed through the portal up and go to the left. Make sure you have gathered all of the artwork before proceeding because it is not desirable to return to this site again. Follow the path through the water portal.
Area: Fortess Entrance (Entrance to the Fortaleza) Past.
You now have Recall Power (power to recharge). This can go back in time to help if you make a mistake, to retry a jump, or just to make back something that might hurt you and you could avoid it easily.
· Objective: Hunt for The Girl in Black (The Lady in Black) Past
Secondary · Objective: Retrieve Life Upgrade 1 (Standard of Living 1)
Now you have to follow the lady in black out of the water portal, follow this narrow path and your left you will see some trees with the sharp end.
Avoid them and continuing to the right. Once you reach the opening on, need to run over the wall while avoiding the swords.
Destroy the minions when you get to the other side of the opening and continue on the path to the portal.
Fight or avoid the minions in this room. Climb the column to your left turns around the pillar to your right and jump. Zigzags on the left scale. Open the chest with the sword to get The Astwork (artwork) no. 3. Follow this road to the left and runs along the wall on your right. ASIRT please the little overhang at the end of the wall. Zigzags to the left along the path until you reach the other side and you can climb. Jump to your left and again follow the path to your left, runs around the wall to which you came and will activate the button. Keep running along the wall until you slip through the curtain. Quickly go inside the door that just opened to your left when you activate the button.
Go down the stairs in this room and head toward the doorway to the front. Before crossing the portal runs along the left wall. Scale up the ledge.
Runs along the left wall and jump to the ledge right when you're in the top. Runs along the left wall to reach the ledge where the minions you can see in the distance. Remove them and made this go to the bottom left of the stairs. You will find a button behind some barrels. Break the barrels and stand on the button. Quickly climb the stairs (Jump over the rail to the right of the button you just power and scale in order to reach as quickly as possible to the stairs) rolls up the ladders as fast as you can. Wheel
inside the small hole in the bottom of the wall to the right of the button at the top of the wall.
Runs along the right wall to avoid the first two traps (just make sure to spend time), runs around the wall a couple of times using the same strategy to prevent cheating. Runs along the right wall before reaching the final jump left. Quickly move forward to avoid the thorns hurt you leaving the ground, should see a red symbol on the wall to your right, running down the left wall to avoid the swords and go to the place where the symbol on the wall.
Now you have the Lite Upgrade 1 (Standard of living 1) (if you were under your standard of living before obtaining it, fill it completely.)
You came back if they worry about the traps are disabled. Run for the wall of the left rough near the metal to open it and roll through the opening. Walk the trail to the right of the stairs and you will see some barrels near a pillar. Break the barrels and open the chest pear get the Artwork 4 (4 artwork). Go back to the metal and runs roughly along the wall on the left to select the button. Quickly passing through the portal that is behind you. You should recognize this room because you have been here. Runs along the left wall of the Prince and slide down the curtain. Go to the opposite corner of the room and pillar to scale the previously uploaded spoken. Turn toward the pillar on the right and jump on. Weave to the left and scale. Follow this path on your left and runs along the right wall. Please ASIRT on a small ledge at the end of the route by the wall. Zigzags to the left on this ledge until the end of the. Outgoing and re-scale. Jump to your left and follow the path on the left. Run across the wall where you came and activates the button, keep running until it slips through the curtain. Quickly out the door you just activate the button.
Go down stairs and head tas out by the front porch. Dodge posts to your right. The izPrince Izquierdo should see other posts. Wait for the right moment when the poles are far apart and quickly passes through the middle of them. Use the power to save the game and filled and standard of living, then continues down the path.
Now find two Shadow minions with which to deal. Defeat him using the same strategy as Crowmaster or if you have a secondary weapon and removes Throw it away. Blocks to avoid getting hit with these objects coming your way. Since the Hall removed following slides upward staircases.
Area: Central Hall (Main Hall) past
Destroy the minions who are climbing the ladder and follow the path to the left through the portal. Run over the wall to avoid the sword
bottom of the stairs and jump down the opening to a small ledge. Scale (X) to the highest ledge and zigzags to the right. Scroll down to the lower ledge at the end and jump to the ledge on the right, Kill the minion and runs down the wall traps tas go pear sabers. Continue along this path and out the door at the end.
Destroy the minions of the great room and climbs to the third rock ledge to your left. (Use the source on the far side of the room to save and fill your life before climbing the ledges of stone). Jump to the pillar on your left and turn the Prince into the pillar on your right
to jump on. Turn to the pillar on the left and jump again. Turn to the nearby ledge and jump over stone floor. Run up the wall (Rl) for your right to reach the highest ledge, running down the left wall of the Prince and jump to the balcony that looks to the distance to the right. Since you're on the balcony watch out for the minions to attack you.
Down the road that were caring and dodge the thorns and post your left as you jump through the opening. Dodge the spinning pole and jump following the opening. Climb down the ladder and drop to the bottom of this. At this point just runs down the walls to cross the next opening and avoid being beaten by the rotating post. Stand on the ladder that is in this place and you will see more posts dial. Scroll to under the stairs at the right time to avoid getting hurt. When you reach the end of the ladder jump towards the wall directly behind you. You will fall into a small ledge. Walk sideways to the right when you get half of the ledge jump to the ledge behind.
Go down this ledge and eliminate the cats.
Area: Southern Passage (South Passage) Past
Quickly follow the path avoiding the pitfalls and use the source to you and left, to save the game and fill your life. Continue along the path at the right time to avoid damage from the traps and rolling under the posts. Turn left and passes the poles on the right side. Go out the doorway at the end of this road.
Destroy the minions and you can see on the far side of this room a pole on a platform on the right side of the road where you are. Before jumping to the pole look to your left and you need opening or running jump over the wall of the left where the woman went. Open the treasure chest with the sword to get the Workart 5 (Work of Art 5). Now jump back or run over the wall and jump to ASIRT post. Colúmpiate pole (R1) to the post that is above your left. Jump towards the pole when the Prince is swinging towards and then zigzags to the right along this pole. Look to the ledge on the right is where the kitty. Columpiándote Jump to the ledge. Scale and eliminates the minion.
Walk to beam to your left. When you reach the balcony on the other side you'll see a pole above the balcony on the left. Jump to the pole and colúmpiate toward the left post. Jump to the other pole and then jump to the left wall. ASIRT jumps from wall to beam right. Get on the beam and jump to the balcony to your right. Jump to seize him from the railing on the right side of the balcony and the camera view should change. Jump to the beam on your left. Follow the beam to wound another and jump to the balcony, you have ladoderecho ASIRT in the balcony and jump to the curtain on the right. Before getting down quickly jump left to another balcony.
Walk along the beam where they are coughing minions do it the right way can be deleted. When you get to the next balcony you will see another
beam to your right, to seize him Salta beam and climb it. Jump to the beam of the leftBEI and it rises again. Jump to the wall on your left and then jump to the balcony and then you will ASIRT highest beam to your right. Get on this beam and jump to the balcony to the right, Destroy the minions and you should see a metal gate with a block behind her. Remember this as you will need it later. By now you have to ASIRT the railing on the right side of the balcony and jump to the beam side, remove the minion. Carry on along this beam towards the right and jump onto the balcony on the right. Open the chest with the sword pear get the Artwork 6 (Work of Art 6). Return to the beam and head towards the post that you saw when you came into this room and jump to ASIRT. This makes you open the door. Jump to the curtain near you slide down and go through the door now is open in front of you when you get to the floor.
Area: Sacrificial Altar (Altar of sacrifice) After
Go down the stairs and you have to seize him on the end Let go when
're on the curtain to slide. Before you reach the bottom jump to your right. Walk
along this beam to the left (near the wall) and jump to the beam to your
right. Now jump back on the right wing beam and then to the left. Jumps
the front lobby and move fast to dodge the spikes pear leaving the
soil. Use the fountain to save the game and fill your standard of living, is in the
left corner. Continue along the road and exit onto the portal at the end.
If you look carefully during the scene you'll see a chest near the portal for
This will serve you came later.
Head Battle with "Women In Black Shahdee" (The Lady in Black Shahdee)
Jump on it and hit it a few times while you are distracted by women
unknown. Use the taint of past strategy. There are two
differences with respect to, previous meetings and kicks you because now
you have to dodge is distracted by the unknown woman, tries to block your path
to the unknown woman because if you do not eventually eliminated. Just
dodging his kicking best you can and every time you get a chance hits
with your sword. At times it attacks you with a powerful right kick
after he attacked her with your sword. Jump back and blocks to prevent this kick.
When you've downloaded one third of their level of life show an approach
Quickly press on it, push box to attack him with
sword. Follow the same strategy when he stops attacking, blocking their
attacks and jump back and blocking when you try to kick powerful. If you can
take it to the end of the platform in some cases ignore you to go
to the unknown woman. When you do this you can seize the moment to
attacked.
It showed another approach on it by the middle of their living standards. Continue
with the same strategies to eliminate it. Combos can also apply if
have sufficient practice. After giving three times to jump on it reeled
and give him two more times.
? Objective: Reach The Hourglass Chamber (the House Reaching Clock
Arena) Past
? Secondary: Get the standard of living 2
Go to the statue at the top of the stairs behind you.
Jala (Rl) the statue towards the stairs. This will open a door behind the stairs.
Enter the portal and down the stairs to the right. To the right you will have to
move fast to avoid the spikes coming out of the ground and avoid the spinning poles.
When you turn around the next corner seams rotating pole that rises and falls.
Run at the right time to avoid the nails from the floor and rolls under the pole
I recommend rotating run on the side of one wall and just before
rolling under the spinning pole runs through the wall to avoid the pitfalls of
sword).
Run across the wall to the left gives the right dala opening at the right time
to avoid the mountains and when you turn around the next corner near the
swords trap you will see a red symbol on the far wall. Run to the symbol on the
right time to avoid the spikes coming out of the floor and rolls under the pole
dial. Go to the symbol on the wall.
Now you got the standard of living 2
You came back now that the traps are disabled, returns to
where a statue and open the chest with the sword c the left side of backplate
the stairs to get the seven Artwork (Work of art 7). Go down the stairs
front of him. Climb the rock ledge to your left and then up to the outgoing
right. Jump to the small ledge on the left side and walk towards
right.
You need to jump to the pole you see to your right to ASIRT. Colúmpiate and jumps
toward the left wall and jump away from the wall where the post
of which you swing. Turns to look toward the left wall and colúmpiate
Salle pure outgoing parle the top of the wall on the left. Up and running
over the wall to take the rope, swinging on the rope (R1) and let go when
you are near the beam is on. Jump to the balcony and use the source
is here.
Looking towards the source to go to the door broken right behind you.
Descuélgate the bank to fall into the broken beam below you. Jump to the broken beam of
right and follow the small ledge in front of you to the right. Small Bear
ledge to the right and jump to the left of a Prince to ASIRT
small ledge along the wall. Walk round to get to the pole to
left.
Jump to the pole to the left and colúmpiate to jump to the small ledge
on the left. Walk along the ledge to the right and to the small scale
Outgoing.
Jump to ASIRT opening and zigzags on your right.
Climb up and then climb up the rocks of the balcony. Run seize him by the wall of pear
the rope that is at the top. Go up and jump rope to
lever that you can see just deltas of Prince. Jump back to the rope and glide down.
Lower the rope and runs along the right wall to the Prince
to the next balcony that was blocked. Run across the wall of the balcony
reach the rope. Swing on the rope and runs to the balcony above. Enter the
portal to your right. When you reach the middle of the room's minions begin to fall.
You can remove or simply avoid them or use the button you just saw outside.
Direct them to the wall using the button and when the holes are
nails, runs through the wall to the button that activated the nails
killing them immediately. You decide how to delete them. Runs along the right wall of the small ledge ASIRT who is here to continue. Jump and climb to the next ledge. Jump to the right post to make you jump swing
the right post. Turn to look to the big post on the left and colúmpiate
for salla towards. Colúmpiate to jump to the ledge of the left portal
rapidly crosses the floor to avoid the spikes coming out of the soil. Run over the wall to ASIRT small ledge. Climb and jump to the ledge that is on
you. Salta was the pole directly behind the Prince and jump to the wall colúmpiate
came directly from where I stopped jumping away from him for the ASIRT
higher post about you. Turn directly to the wall where colúmpiate salle and again towards the narrow ledge that has a rotating post above. To the right of the prince and you reach the end gives the outgoing expected to stay away swivel pole to climb. Jump to the ledge to your right and walk to the right side.
Follow this site and when you give back in the corner need to run
the right wall dodging the mountains to reach the rope. You do not need
swing of the rope, jump rope alone on the left. Swing on this rope and
runs through the wall to the ledge of the portal when the saw is not in your way. Da
Turn left at the corner and see four posts rotating. Go out between the two
middle bypassed. Cross the water portal. Use the fountain to save the game
and to fill your standard of living.
Run for the wall that has the boulders and you'll notice that some are penaeid and
others only flash. You will have to pressure in a specific order. If the button remains
means that you pushed on properly. Blinking means
that you were wrong and you have cough off all running. Try different
combinations until all are lit up. Go to the sand portal
use. This always varies so I can not explain.
Now you have Eye of Storm power (power of the eye of the hurricane) (makes things
slow around you)
ion: underline "> Southern Area Passage (South Passage) Present
Leave the Sand Portal room through the portal of water rushing past
the floor with nails and spinning poles. Just when you pass it up to you outgoing and
jump to the wall under the little window in front of you, you walk sideways
or move his hands to the left and down to the rectangular projection.
Jump towards the ledge you see to the right and then down to
ledge on the right. Descuélgate from the shore towards the next ledge. Now
descuélgate toward the floor. Go right and break the pots do need sand
for tanks. Press the button on the floor and then quickly press L1 to
slow time. Quickly run and roll through the gate that is closing in
far side of the room. As you pass eliminates the minions and enters the
front opening.
Looks to the place where you've just arrived and runs along the wall you see on the
pear right ASIRT dala wooden beam. Climb and jump to the next wooden beam
directly in front of you. Walk along this beam to the left and jump rope that is on the wall near you. Swing on the rope and runs through the wall to reach the pole you see in the distance to the left. Colúmpiate to jump to the next pole and colúmpiate here to reach the ledge on the left. Walk on the post that this ledge, and jump hard to ASIRT of the beam. Climb up and walk along the beam alo pillar to the left. Jump to the pillar of the crack ASIRT hands and scroll to the left. Jump to the curtain and slide it down.
Before reaching the bottom of the curtain jump backwards to reach a beam.
Walk to the right along the plank and jump to the pole you can see the
distance. Move it with hands down and right and then to colúmpiale
outgoing seal the front and you can see. Jumps to the bottom ledge
left and go left. Destroy the minions and walk towards the end of it
Outgoing. Climb up to the highest ledge you to your right when you reach the door that is
blocked with a blanket. You should see a pillar to your right and the wall to your
left. Run up the pillar or the wall and jump before
jump backwards. You'll have to jump so you reach a space in the pillar
which you can grab. Jump to the opening in the wall on your left and then
jump to the pillar is jumping the wall and pillar until you reach the highest opening
the pillar. Jump to the beam you can see right near the opening that the Dahaka made.
Get on the beam and jump to the small ledge near the opening made
Dahaka using the font to save the game and fill your standard of living. Follow the corridor to your
opening and jumps right out.
Head Hunt Dahaka Chase 1 (Hunt Dahaka 1)
Run right quickly because the floor will collapse behind you. Rueda close
the corner from the left and runs along the left wall to pass the
opening. Go right quickly and jump the pole embedded in the wall on the right.
Colúmpiate to jump as quickly as possible because these poles are falling to the right.
Jump to the ledge on the right since the last post.
Go right and hit the barrels that block your way. Go to your right and climb
stairs. Turn right at the end of the stairs and eliminate the
minion. Walk by outgoing caring and runs through the wall of his left. Salta
column while you're running down the wall before reaching the cafe area
wall. Climb the pillar and then jump to the ledge you can see from here. Seen by the
portal of this projection.
Fortness Area Entrance (entrance to Le Fort) Present
Runs along the right wall until you slip through the curtain please
remember how to pass this quarter. If not, look towards the wall you just fall
and the stone slab right behind you. Run by the chirping of the left and
hands then glide to the left. Climb to the ledge you achieved.
Follow this narrow path and then right. Run for wall left him
the portal and duties fall on a narrow ledge. Descuélgate
(: Circle) and navigate with their hands to the left. When she finally let go (Circle twice).
Hunt boss: Dahaka Chase 2 (Hunt Dahaka 2)
Quickly follow the path behind you and runs along the left wall
To pass the opening. Go to the end of this road. I learn something
very important on the Dahaka.
Watch the sand portal to use.
Area: Fortess entrence (Fortress Entrance) Past
Use the source and pay off this room for the water portal. Follow this path
narrow and your left will be some spinning poles. Esquival and continues to
right. When you get to the hole you have to run through walls and just
time to avoid the mountains. Continue down this room and go through the portal.
Climb to the left column. Prince turns to the right pillar
and jump towards it. Scroll left wing with his hands and up. Follow the path
to your left and runs along the right wall. Please ASIRT small
projection at the end of the wall, hands Scroll to the left along this
outbound to the other side and up. Jump to the left and follows the road to
left. Run across the wall from where you came and will activate the button. Keep running along the wall until you slip through the curtain. Quickly go through the door that just opened by activating the button.
Go down the stairs and head towards the gate ahead. Dodge los1os
poles with thorns in front of you and then roll under the spinning pole to your right. In
Prince left you should see some spinning poles. Wait for the moment
just as the two poles are far apart and move swiftly between them.
Use salvare source for the game and fill your standard of living. He continues by
way.
Go up the long stairs and eliminate the minions at the top of
stairs. Follow the path left through the front porch. Run
over the wall to dodge the sword of the bottom of the stairs and jump to the
compared to the outgoing wound. Up (X) to the highest narrow ledge will be able to
reach with hands and scroll to the right. Descuélgate to the lower ledge at the end and jump to the ledge on the right. Run over the wall to pass the traps
saber you find here. Continue along this path and out the door the end of
way.
Area: Central Hall (Central Hall) Past
Jump on the final hole of this big room and use the power to save
the game and fill your standard of living. Go up the stairs right next to him
source.
Area Hourglass Chamber (Chamber Hourglass) Heavy
Before turning on the next corner you will have to do so when
just to roll and avoid the spinning poles and trap at the end of the sword
stairs. When you give back to the corner to the right you will see the spinning poles going from bottom to top. You must run through the wall just at the time that
found as far away from each other to pass between them and him opening. Wheel
saber-pass the trap at the bottom of the stairs. When you reach the top of
need to run the stairs by the wall of the post he left when rotating
being away from you. Near the end of the route by the wall jump to you
ASIRT right that protects the outgoing post. Quickly rises to the highest ledge and walk to the left side of the prince as close as possible without
hurt you the top post. When you see the bottom pole passed you by
Prince's right, and scroll quickly descuélgate hands towards
Prince's left until you are safe. Descuélgate and weighing the wall runs through the first trap sable. Wheel to avoid the following traps and go up the
stairs to the right. Wheel to move the trap at the saber
top of the stairs and go up to the ledge you can see from here on the wall. Jump to the lever to your right and use the slow time power (Power of slow time) (L1).
Quickly go through the door that is closing slowly. If you have not
saliéndote arena only wheel out the door just before closing. Use
source to save the game to fill your life and look at the circle on the floor. East
circle tells you how living standards have. You should have two so far. Go towards that circle on the floor.
Now you have the Serpent Sword (Snake Sword)
Objective: Activate The Towers (Activate the Towers) Past
· Objective second.ado: Get the Life Upgrade 3, 4, 5 (Standard of living 3, 4, 5)
Turns toward the door through which came and go left of the stairs
opening the chest and get the artwork 8 [artwork 8]. Look to the door where
you came into this room and runs up the left wall where
is the lever to open the door. Walk out the door and entered the great
central hall.
Area: Central Hall (Central Hall) Past
Use the source if you consider necessary before the grand opening jump.
Go to the lock near the portal on the far side of this room
(Which we saw in the previous scene).
Note: The following diagram is just to give you an idea of where you
place the loop that arises when you use the Sword Key (Key reeled)
Small diagram of the large central hall
S: When the handle points to this side opened the way for the Altar Sacrifcial
(Altar of Sacrifice)
E: When the handle points to the side opens the way for the Garden Tower
(Garden Tower)
O: When the handle points to this side opens the way for the mechanical / Gear
Tower
(Salon de la Torre da machines)
N: When the handle points to this side opens the way for the third level
life.
Watch out behind you visitors. pull the handle to the source (N in
diagram).
Go to the lock and look over the edge on your right next to you lock.
Descuélgate in the small box-shaped knob and the camera view
change.
Descuélgate the edge of the left edge and stay posted. Jump to
left wall and then jump back to the wall where you were hung.
Keep jumping from wall to wall until you reach the bottom. Performing such
maneuver several times during the game. When you get to the bottom descuélgate by
the edge of the left and down to the ledge just below you. Run by
right wall of the Prince. When wound to the end of the wall jump to the wall of
and jump right back into the wall where you were running. Continue jumping
wall to wall until you reach the ledge on the right. Run across the wall of
left of the Prince and when you're near the end wall jump to the right and go
jumping from wall to wall until you reach the ledge of the fund. If you arrived at the
projection of the left jumps to the right. Since you're on the ledge near the portal
right side road of the Prince and passes through the portal. When you give
turned the corner on the right you will see some spinning poles. At the time
just runs down the left side to avoid the right post. Wheel to
right down the pole and goes up and down dodging the two poles
remaining.
Turn left and in the corner and avoids the trap of sword on each side
when you see the near post moves you. Run across the wall as
When traps elusive sable. If you do this correctly you can run
over the wall to deliver the first post and down the wall (R1) before reaching the second.
Quickly rolls under this post and goes around the corner at the end of
way.
Now you have the Life Upgrade 3 (Living Standards 3)
You came back because traps are disabled tas. When you leave
portal where you went to the left. Step on the ledge and jump to the
he's outgoing right. Look at the right wall and run up this wall. When you reach the end wall jump to the other and still jumping from wall to wall until you reach
to the top where the handle is in the great room.
Turn handle in the sense of clockwise (E on diagram).
Climb to the ledge near your right (If you face the fountain). Back to
corner to your left and runs along the left wall. Jump to the small ledge
on the right near the end of the wall and then walks to the right side.
Climb the small ledge above you and then jump to the ledge behind the Prince to
right.
Climb up the ledge higher. Now you should see the portal to your right. Before
enter the portal up by the outgoing front of Prince and open the chest for
Artwork obtain 9 (9 artwork).
Area: Garden Hall (Garden) Past
Log into the site, and beware of the pitfalls of a sword by turning on the
left corner. To avoid you rodaro run through the wall as the
case. Enter the opening here and continues until the end. Open the chest that
is here for Artwork 10 (Artwork 10). You came back
running up the wall until you reach the wooden platform where you were.
Stand on the button and quickly have the time slow. Go to turn to
corner to the right and when you reach the front wall I recommend that you run
by the wall on your right when you turn around to the left. Run up through
the wall of the right or left is irrelevant, and jump when you're in
Asirta top for the post. Scroll down to tas hands to the button
seen in the distance. Colúmpiate to jump to the pole in front of the button on the wall and now
colúmpiate to jump to the button. Scroll quickly at the right time to fall in
retractable platforms below you. Cross them quickly to the left and
then to the right. Use the fountain to save the game and fill your standard of living.
Done this goes into the room down the road when turning on
corner.
(Note to quickly eliminate the minions of this area the water toss
surrounding the source play for as soon as the water is immediately removed)
Quickly look to the left of the Prince before arrival of the minions and
should see the stairs. Destroy the minions and turns toward the wall of the portal
where did you get that is near the stairs. (The wall with a
in bright light). Run by the wall and jump to the ladder. Before doing this
go to the left end of the room and open the chest to get the Artwork 11 (Work
Art in 11) (The chest is hidden in the bushes on the left of the source. Now
if it runs into the wall and jump to the ladder. Prince moves to the right or
left) to correctly placed on the ladder (with the back of Prince
to you) and climb up a ladder.
Boss battle with "Crowmaster (Optional fourth time).
Use the same strategy that jumping on previous occasions and
beat him until removed.
Climb stairs in this outgoing demeanor.
Boss battle with "Crowmaster (Optional fifth time).
Use the same strategy that jumping on the past
beat him until disposal.
You should see a rope from here to your left. Run along the wall towards
rope and runs along the back wall to the ledge where the
Jumps to the Crowmaster.
Crowmaster boss battle (sixth time optional).
Use the same strategy as the past and jumping on
beat him until disposal.
Since you've deleted parle place your fairy back wall where
you ran and now run by the wall in front of you to the right. When you are near
end jump to the pole to your right. Colúmpiale for Salle in the portal of your
right. Enter the portal opening and then jumps in front of you towards the narrow ledge.
Descuélgate projecting from the bottom and walk sideways to
left. Keep sliding down until you get downstairs. Kill the minions.
Garden Area (Garden) Past
Runs up the far wall and climb the narrow ledge. Up to two
more outgoing and narrow side road to the right. Climb the narrow ledge
about you and walk sideways to the right to turn the corner. Raises the
ledge and then jump to the ledge behind the Prince. Use the left source
to save the game and fill your standard of living.
Go out the doorway on the left.
Turn the handle here and tie in a counter-clockwise
until you open the door. Stop by and portal and cross over the bridge. Go up the
stairs to your left and you should see in front of a wall with a crowbar. Destroy the
minions. Now before using the lever go to the stairs you came in and put the
Fairy Prince back of them. Go to the corner from the right edge of this
ASIRT area to the rail.
Descuélgate the outgoing and walk sideways to the left. Open
chest to get the 12 Artwork (Work of Art 12). Walk sideways to the right and
jumps into the rear wall of the Prince. Jump from wall to wallto
Directions to the railing where you were hung. Climb over the wall and directly
front of you (behind the wall of the lever) is a chest, open it to get the Artworlk
13 (Work of Art 13).
You must do something more before using the lever. Return to where
find the stairs and puts the Prince with the back towards them.
Go to the left of the Prince over the wall and your
Left you see an opening in the railing near the wall. Descuélgate through the opening.
Hang from the ledge and move it with hands to the right. To the outgoing low
down again to the next ledge. Look into the opening to your right and run
by the left wall of the Prince. Enter the portal and turn around in the
left corner. Go around the ledge to your right and walk along side
to the left. Descuélgale down the ledge and walk sideways to
Prince's left. Jump to the ledge on the right (behind the Prince) and
then down to the next ledge. Walk sideways to the left of the Prince and
down to the next ledge. Again down to the next ledge. She turns and follows
overhang on the left. Jump to the pole and colúmpiale to jump to the ledge
the front. Go to the left of the Prince and all side roads along the
Outgoing. Low to the next ledge and walk back to the left side.
Jump to the ledge to your right (behind the Prince) and then down to the next
Outgoing.
Walk sideways to the left and down to the next ledge. Walk
laterally to the left and down the floor. Continue on the road. Watch
to turn the corner traps. I recommend you make time slow
and just at the right time to pass you roll these traps. In
next corner is more complicated. You'll have to spend two and a trap rotating posts
saber. Has that time passed slow and rolling down the sword and still trap
on the road. Now all you need is go to the red symbol on the wall.
Now fill the Lite Upgrade 4 (Standard of Living 4)
Return the same way you came and finally activate the wall lever.
Slow down time and run to the left to get on pillar emerged with
lever, Run up the wall to seize him by the outgoing. Jump to
beam on the left (behind the Prince). Follow the beam to the right and jump to the
beam that is visible from here. Go straight to the pillar and walk sideways all
long left. Jump to the pole on the left (behind the Prince) and then
colúmpiate to jump to the ledge on the left. Walk sideways to the left and follows the
also on the left beam. Walk sideways to the left when you get
the pillar and follow the pillar to the left to the left to post that
located on the lever and then colúmpiate to jump to the branch of your tree
left.
Follow the branch to the left and then jump rope on the wall.
Swing on the rope and runs through the wall to the pole you see along this wall
upwards. Colúmpiate to jump to the ledge below and then scroll with
hands all right. Jump to the beam left and go to the
Outgoing.
Battle with boss: "Crowmaster" seventh occasion (Optional)
Follow the same strategy as in previous occasions.
Near the portal that was caring should see a pillar with a small
Outgoing. Get on this ledge and scroll with your hands to the left and then up.
Jump and climb the ledge above. Skip the opening to your right fairy where
see the Crowmaster.
Battle with boss: "Crowmaster (Eighth occasion (Optional))
Follow the same strategy as in the past.
Go to the door you opened and turn the crank which is in this place
in the sense of clockwise to snap into place.
Baja (Moving to Prince to you) and the outgoing descuélgale you find here.
Continue down and into the creek. Drink water if necessary and then jumps to
protrusion of the wall on the left. Hands move it towards the left and down
final overhang. Beam Walk to the left (Look at the wall with
crack across the beam will return to this place tarde) Ala half the beam
you'll see a rope at the top of the screen. Jump on the rope and glide down.
Baja to this area and rotate the crank clockwise clock
to open the door. Use the source to the left to save the game and fill your level
life
Skip the opening that is near to the outgoing tempt low
to the outgoing lower area.
Area: Garden Hall (Garden) Past
Go to the other side and climb up the ledges. When you reach the door in
descuélgale top and scroll to the left hand of the Prince.
Baja by continued all the way down.
Kill all the minions and crows you are and then turns the
first crank, the one closest to you, twice in clockwise
the clock to put in the right place (should be facing the pillar).
Go to the next lever next to you and rotate it clockwise counterclockwise
clock twice (must be turned your crank to the above)
Go to the next lever across the room and rotate it clockwise to
clockwise twice (must be to the last lever, which
have not used). Go to the end and rotate the crank in the sense of
clockwise once (should be facing the wall).
(Note: If you have no idea why these) by moving these handles, is for
water to flow from the source of the water maiden to the statues in the
back of this area. This water will be pushed to activate the statues
switches that open the door of the center of this area)
Go up the stairs where he finds the statue of the damsel water
Turn left and enter the door that just opened regard des
Turn left at the corner you will see a ledge on the wall. Run
up by the wall for the outgoing ASIRT then walk sideways
to the left. Jump to the top flange ASIRT and scroll with
hands to the left and climb to the next ledge. Eliminates the raven
comes to you and then jump the ledge to your right (behind the Prince)
Walk sideways to the left of the Prince and two climbs slides
outgoing. Jump to the left ledge (behind the Prince) and follows the
portal path to the water. Log in and used to save the game source and
fill your standard of living. Activate the Sand Portal (Portal of sand) in the same
form
it did before then use it.
Area: Garden Hall (K) Present
You now have the Breath of Fate Attack Power (Power of the Breath of Destiny).
Leave this room by way of water kills the minions that you find in
this path. Turn around at the corner of the road on the left and jump the
opening to the ledge. Descuélgate to the lower ledge and then jumps
the projection of the left. Strap on this ledge and scroll with
right hands, Baja to the next ledge, and walk sideways to
right. Low to the ground and eliminate the minions. Follow this road to exit
right to an area of different water maiden.
When Prince made the first observation on the vegetation
Here, look left and you will see a block. Climb the block and runs
by the wall. In the upper part of your journey you need to jump and beam ASIRT
Get on the beam and jump to the beam front. Walk along this beam and
jump to the front of another beam. Follow this beam to the Prince's right until
you can jump to the ledge above the doorway of the water maiden. Kill
minions and walk sideways along the ledge to go left
(When I first jumped to this ledge). Climbs to the highest ledge,
Tas Scroll with left hands and up to this ledge where
are the minions. You will now see other minions camouflage. The
can remove as normal or you can simply throw the
shore. Run across the wall of the left branch must ASIRT end
Your tour of the wall. Walk along this branch to your left and when
reach the end of this jumps to crack the wall to the left. Walk
right side of the Prince and then down to the branch. Walk
right into the branch and down the beam at the end of the branch. Walk this
beam and up to the ledge of the stone. "Jump to ASIRT branch of,
up and walk right by it. When you reach the end of this branch rises and enters the
portal. Skip the opening to the ledge and then walk sideways to
Prince left, down to the next ledge and then walk sideways
Prince's right. Low to the next ledge and back down to the
follows. Jump to the branch of the left (behind the Prince). Walk to
along this branch to the left and jump the wall opening. Scroll
hands left wing of the Prince and then down to the branch.
Walk along this branch to the left and then jump to the ledge of the wall on the left.
Area: Garden (Garden) Present
Walk sideways to the left of the Prince and then climb to the more outgoing
high. Walk sideways to the right of the Prince and climb to the ledge.
Again walking laterally to the right of the Prince and climb the ledge.
Jump to the ledge on the left and then use the power to save the game and
fill your standard of living. Walk out the door on the left.
Destroy the minions descuélgate the edge of the ledge directly
front of the portal by which you came and down to the ledge. Descuélgate for you
moves with the right hands by this projection. Go down to the ledge
descuélgate square and the shore. Scroll down with hands to tas
right and then jump to the ledge on the right (behind the Prince). Low and
turns the corner to the left. Kill minions cough and then runs through the
left wall to reach a ledge. Climb to the outgoing
left and then comes to the crack in the wall above it. Scroll down to the
Prince's left and then up to a ledge. Climb to the next outgoing
and see a broken bridge in front of you. Get on it and runs down the wall on your left.
Near the end of the trail passes the outgoing right. Scroll with
left hands to climb up the ledge. Destroy the minions and up
the block that is just to the left of where you came. Get on the ledge
to your right (Across from the Prince) then jump to the tree trunk to your right
(Behind Prince) Make one for the trunk and then placed back
Prince towards the white branch of the tree that looks into the distance. Walk
along this branch to the left and then jump to the right branch
(The one that wears away). Colúmpiate to jump from this branch to stop jumping
wall / door and then walks down the left. Jump to the wall opening
front of you and then scroll to the right hand s Prince .. Baja
the ledge and walk to the beam short. Jump to the right branch of colúmpiate
to jump to the ledge on the right. Get on this ledge and jump to the branch
on your left. Colúmpiate to jump to the ledge where the
minions and remove them, setting the standard of the Prince towards the branch
skip where you just have to run to the left along the wall
directly in front of you until you reach the small beam. Get on the beam and walk
the projection. Use the fountain to save the game and fill your standard of living.
Runs up the right wall of the fountain and climbs to the
top of the wall. Alinéate with the tree trunk and jump towards it. Place
Prince's back towards the trunk of the tree on the left and jump to it.
Just as placed before the Prince back to the trunk
your left and jump towards it. Again place the back of Prince
into the trunk of the tree to the left and jump towards it. Place the
rear
Prince to the branch of the left and jump to it. Walk along
this branch to the ledge. Go to the wall on the far left of
This outgoing and runs down the left. Please ASIRT on a ledge
tour at the end of the wall. Scroll down to the left and go
the edge to find the portal that looks at the scene. Watch this
corridor and when you give really turned the corner a few traps. You will have
pass at the right time so you do not flatten. Use the tempting to save
the game and fill your standard of living.
Go out the left portal you jump the wall of the trap at the time
accurate and then jumps to the next. Runs along the left wall and you should
come to a rope. Continue running down the wall and jump to the tree trunk
of izIzquierdo. Put aside the Prince back to the post swivel
wait until you get off before jumping in your direction to pass. Unsubscribe
pillar where you got or just high the portal from the Pillar and enters it.
Battle with boss: "Crowmaster" (tenth occasion (Optional))
Follow the same strategy as in the past
Walk out the door of the right of where you came and walk to a small
beam. Salta a pillar of the front and escálalo. Place the back of the Prince
towards the ledge you see in the distance she runs and jumps over the wall
on your left and climb the ledge. Jump to the pillar to your right and then jumps to
the beam next to the portal to the right. Enter the portal and eliminates the minions. Upload
by the ribs of the right and exit onto the portal.
Run along the right wall gives the pillar jump to the left at the end
Travel. Place the back of the Prince towards the nearest tree and jumps
on. Place the back of the Prince towards the pillar on your left and jump on.
Climb the pillar and then jump to the railing of the balcony you can see from here. Sign in
the balcony, down the right side. Enter the portal that is in this place and
eliminates the minions. Run up the wall in front of you if the
Prince's back is toward the door through which you arrived. " Walk sideways to the
right down to the ledge and open the chest to get the 14 Artwork (Work of
Art 14).
Now go down from here and back to exit the portal. Run up through
wall on the right after climbing to the ledge to return to the balcony. Strap
the railing of the balcony and jumps back to the pillar. Scroll down and jump to the tree.
Slide down the tree and placed the back of the Prince towards the pole you see near
you. Colúmpiate to jump to the pillar ahead and jump on. Skip this pillar
protrusion. Walk along the ledge to the left and jump to the pole which is
from here. Colúmpiate to jump to the ledge where the Crowmaster.
Head Hunting? Dahaka Chase 3? (Hunt Dahaka 3)
He quickly runs down the left wall and quickly glide to
down the stairs. Jump into the left port (behind the Prince) after
colúmpiate to jump to the next post. Colúmpiate to skip this post to the outgoing
the left. Follow this ledge (walking away from you) and go to the right Floor
began to crumble. Run by the wall of the left until the next
Outgoing quickly enters the portal that is in this place. Run for
the left wall to the next ledge then go right and runs through the
left wall again. Sal fast through the portal at the end of your journey
by the wall and runs along the left wall of the Prince (Your right)
Quickly glide down the stairs and runs down the left wall of
Prince hit one of the barrels that you plug the portal and enters. Climb the
wall directly in front of you and see your right. Run along the wall of
ASIRT left of the outgoing must face the barrel. Scroll down to the
right and climb to the ledge. Hit one of the barrels that block the way and follows
here. You should see a broken wall in front of you on this point. Run along the wall
the left of the broken wall and you must get to a rope running through the Continued
wall and end up on a ledge with a portal.
Area. Garden Hall (K) Present
Enter the portal and when you arrive and the opening jump to the ladder. Slide
down the stairs. When you reach the end of the ladder can release you to
floor or use a ladder behind the Prince to leave the ground. Get to the end of this
corridor and enter the portal of water. Use the fountain to save the game and fill your level
of life.
Activate the Sand Portal (Gateway Arena) with the buttons and use it.
Now you have a Fourth Sand Tank
Salt Water through the gate and follow the path up the stairs. I Climb
ladder and then jump to the ladder to your right (behind the Prince). Climb this
ladder and jump to the ladder on the left (behind the Prince)
Battle with boss: "Crowmaster" (Eleventh occasion (Optional))
Follow thesame strategy as in the past.
It runs along both walls and use the rope on the way to continue
ran to the front overhang. Go to the right side of this ledge.
Let go of the railing that showed you and jump to the near post. Colúmpiate for
skip to the next pole and then jump to the railing colúmpiate for the outgoing
where the minions. Destroy the minions and then go down the path that will
portal door on the left. Climb the ladder which is near
the door and then jumps to handle it the right wall. Enter through the door
opened and goes downstairs. Keep going until the end of the road and exit onto the portal and
eliminates the minions. Walk along the ledge on the left if the
Prince's back towards the gate where you came from. Walk sideways to the
Prince's right and then jump to the ledge above you. Go up and then jumps to
opening in the wall above you. Scroll down to the right and climb to the ledge.
Climb the ladder and run along the wall just in time to avoid
trap. Enter the portal and runs down the right wall (the wall in the mountains).
Run at the right time to avoid hills and then jump to the ledge where you saw the
source. Use the fountain to save the game and fill your standard of living.
Run up the wall on your left and exit onto the portal above.
Area: Garden Wateworks (Sources of the Garden) Past
Destroy the minions and go crank in the center of this area. Go right
behind the pillar and open the chest to get the 15 Artwork (Work of Art 15). Return
center wing crank and rotate it against clockwise twice (The
beam on the pillar where you are should be to the left column) Go
to that column and go to the nearest ledge. Pear go running up the wall.
Walk along the beam and jump the pillar. Go up the pillar and place the rear of
Prince towards the wall on your right. Jump to the ledge with his hands and scroll to the
Prince's left. Turned down when you find the corner and runs down the wall
the camera displays on your left. Use the string and still running to the
left.
Turn the crank to the ledge you came in clockwise
clock once. Beam Walk left and jump to the beam in
just spinning platform. Walk horn beam and jump to the beam near the ledge.
Walk along this ledge to the left and then walk along the beam to the other side of the
Outgoing. Jump to the beam that is visible from here and then walk through the beam on the right.
Jump to the outgoing beam with the handle and rotate it twice against the direction
of clockwise. Run by the wall near this handle and use the rope to
keep running through the wall. Jump to ASIRT opening on your left and
scroll down to the left of the Prince. Alinéate the best
able to the pillar on the left and jump towards it. Place the back of
Prince to the turntable and jump towards it. Walk along the beam and jump
the ledge in front of you. Upload and opens the chest to get the 16 Artwork (Work of Art 16).
Scroll down to the area of the left and rolls under the fence on the left.
You'll need to use a crank but before you do look up to you hade
right. You should see a site up there. Run by the wall of the stand ASIRT
ledge and then run over the wall again to reach the balcony where the
portal. When you get here enters the portal.
Follow this road quickly avoiding the spikes coming out of the floor and
below the pole wheel spinning. When you give back in the corner on the right must
slow the time just in time for the spinning pole nearest start
the upward movement of the floor. Quickly rolls under the posts rotating
towards the end of the corridor where the symbol is red on the wall.
Now you have the Life Upgrade 5 (Standard of living 5)
Return the way you came to the crank that you had to use.
Turn it anti clockwise to snap into place.
Running back under the hole under the fence you came in and descuélgate
the edge of the wall to your left (on the place where water comes out of the wall).
Jump to the beam of her platform and then jump to the next pillar o. You'll be basically
you came back. Scale pillar and place the back of the Prince towards
overhang on the wall to jump it. Scroll with your hands to your right and
low when you're on the ledge. Run along the wall to your right and use the
rope to get the handle of the ledge. Turn the handle twice against
clockwise. Walk along the beam and jump to the turntable around you.
Walk along the beam to your left and jump to the ledge. Go to the right in this
Outgoing.
Continue right and walk on the plank from his right wing next beam and Salta
onto the platform. Walk the other beam and jump to the ledge that has the
crank. Run along the fence to your right and use the rope to keep running.
Hold onto the wall opening to your right and scroll to the right hands
Prince. Alinéate in the center of the opening and jump the rock behind the
Prince, Slide down the pillar and jump to the beam of his turntable.
Walk along the platform and the right side descuélgate pear get to
lower. Destroy the minions and then turn the crank to the center of this area twice against the direction of clockwise.
· Objective: Activate the Second Tower (Past)
· Objective Secondary: Get the Lite Upgrade 6 (Living Standard 6)
Go out the doorway at the far right of this area (If you are facing water
leaving the tower). You can download to use the font or otherwise simply
runs along the left wall to reach the ledge in the distance. Da
Turn right and run along the wall at the right time to avoid the mountains.
Go out the portal and eliminate the minions. Run along the wall on your left
the right time to avoid the mountains. Descuélgate down the stairs and the
edge of the ledge to your left. Scroll with your hands to your left and down
the small ledge. Walk sideways to the left and enter the portal. Follow
this corridor and up the stairs to your left. Jump to the wall lever to your
right and fast you are going through the door you opened. Follow this road to
the balcony.
Descuélgate the railing of the balcony and jump to the pole. Colúmpiate to jump to
colúmpiate next post and then to jump to the balcony.
Go to the far left of this balcony and look left. You should see a
switch on the wall in the distance. Run along the left wall and
and use the rope to continue running to the balcony where the
wall switch. Open the chest to get the 17 Artwork (Work of Art 17). Run
upwards from the wall and the switch. Quickly run back through the
wall by where you came and use the rope to get a corridor where you were.
Quickly rises to block spread of the wall to your left and runs along the wall on. Jump from wall to the post at the end of the route and scroll with your hands
the Prince's left until you pass the curve of the post. Colúmpiate for
jump to the white ledge you can see from here. Climb the ledge and walk
laterally to the right of the Prince. Jump to the ledge to your right and then walk
laterally to the right of the Prince. Jump to the ledge on the right and
walking laterally to the right. Go down to the lower ledge and glide
down the stairs to the bottom. Run along the wall on your left
and use the rope to keep running. Jump to the right before the curtain
and open the chest of this ledge to get the Artwork 18 [Artwork 18]. Jump to
curtain and slide down to the ledge. Go down to the lower area and follows the
way that the water is looking girl (The way you showed in the scene.)
Use the source if necessary and enters the hole below. Follow this
hole to the other side and runs up to the wall of the outgoing ASIRT.
Climb the next ledge and enter the next hole. Go to the other side of
hole and runs down the wall to reach the ledge.
Area: Central Hall (Central Hall) Past
Climb up the ridge top and continues down the corridor in front of you. When you give
around the corner to the left watch out for the swords. Esquival and continues into the living room
on the right where the room with the central corridor.
-Decoration: underline "> Area: Central Hall (Central Hall) Past
Now you have the Lion Sword (Sword León)
Skip the opening in front of you and use the source if necessary. When you
ready to turn the crank to the center of the room against the sense of clockwise (O in diagram I put you above.)
Jump on the location of the source and runs along the wall
Left (The wall where the closet). At the end of the trail stands out
ledge on the left. You should see some outbound distance. Run over
right wall of the Prince and need wound to a ledge at the end of
travel. Get on this ledge and walk sideways to the left. Skip and go to the outgoing side road on you left and then jump to the ledge behind the
Prince.
Run up the wall in front of you and you will see the portal of the road
reaching the engine room of the tower to your left. Before jumping into the portal
jump to the ledge on the right (the closest to you) that you get the chest for Artwork 19. Now if you can jump to the ledge where you came and then the portal. Sign in
the portal and runs up the wall in front of you to activate the switch.
Let go of the switch and make time slow, quickly follow the path avoiding
swords and through the door that is closing. As you pass through the door
you have to run or jump the wall opening in front of you. Go to the wall of the end of this road.
Run up the right wall and jump from wall to wall until you reach
to the top ledge. Avoid the mountains and climb the ladder.
Scroll down to the left at the end of the ladder until the Prince's back is facing the ledge to your right and then jump to it. Dodge wall traps are at the beginning of this corridor.
Area: Mechanical Tower (Torre Mechanics) Past
Use the font that is after the traps of the wall to save the
game and fill your standard of living. Look to your right and you will see some minions to
distance. Go down the stairs, and remove them. Abárcate the balcony which has no railing.
(Not the circular balcony, which I mean is that should be facing your right if
Prince's back towards the stairs you came in) and walk to
along the right wall until Prince begins to walk laterally
along the ledge. Walk left wing side and then down to the ledge
lower.
Strap on this ledge and scroll with the left hand. Baja
lower overhang and then to the next under you. Hang this outgoing
and move it with hands to her right. Go down to the corridor and you will have
eliminate the minions. Since you have eliminated runs towards the portal at the end of
this bridge.
Head Battle with "Stone Golem / Giant"
It will come right behind you. When you are close to you have to do slow
time and roll between his legs or around to get behind him. Quickly
parle attacks the backs of your legs. If you adjust the right time when
ending time should slow down on one knee. When a knee drop jumps
on the (Click to the foot of the knee broth and then press X). Newly
you have to slow down time when you find uploaded to it and attack him on the
back of the head quickly. Need to remove before the time runs out
slow.
Destroy the minions who come through the door that opened and then enters
where they were coming out. Open the chest to get the artwork 20. Now go to
the left of the stairs and you'll find a button on the wall. Run up
over the wall to press the button and then quickly runs to the block
active.
Run up the wall and you should seize him along a ledge. Climb
this overhang and then up again to the next ledge. Use the source
save the game and fill your standard of living.
Walk along the beam behind you (If you face the fountain). Reduces
speed of time and sees the beam across the fast moving gear.
Destroy the minions and you will see some moving pillars to your right
(If you're facing the bridge as it goesron's minions). Jump to
piston is going up and down. When you put the piston in the rear of
Prince towards the pillar on the right and jump to the piston that moves. Place the
Prince's back to the next piston stroke. When you are in part
jumps to the bottom. Now jump to the piston to the right of the Prince, Salta
to the ledge near you is to the left of the Prince. Jump to the platform where
the minions are on your right. Run up the wall to activate the
switch and then quickly run along the wall you left.
When you reach the ledge Hang it (the outbound switch activated).
Scroll with left hands tas Prince quickly to get to the other
side of the wall. Rises quickly and jump to the pole behind the Prince. Colúmpiate for
jump to the ledge with the handle much as possible you against the sense of
the clockwise direction. Jump to the pole moved. Colúmpiate to jump to the
post up and down when as low as possible (You can slow
time if you have problems.) Colúmpiate to skip this post when in the
ASIRT top of the rail to the ledge. Destroy the minions and
watch out for these exploited when you delete the third blow. Salta and take
pole switch in this projection. You will see a platform up. Walk through the
wooden floor and jump to the platform that just went up.
If you jump before being attacked and up to the beam on the left of the
platform. If you do that you'll be free of fighting with these explosive minions. From this
beam jumps to the beam structure with you. Walk to the structure and walk
right side of the Prince. Upload your outgoing e on you and hold on to the next
Outgoing. Scroll down to the Prince's left and down to reach
railing of the outgoing Destroy the minions and open the chest to get the artwork 21.
Climb the ladder to be found here (the other side of the structure where
spent the rail). When you reach the top of the stairs, scroll with
right hands of Prince. Jump to the ledge along the wall and
hang of it. Navigate with the left hand of the Prince and then rises and you
Outgoing.
Jump to the pole behind the Prince and then scroll to the right hands
to turn into the curve of the post. Colúmpiate to jump to the ledge tour
at the right time and expects to be facing the ledge with the handle. Jump to
ledge with the handle and then rotate the crank in the sense of
clockwise until it clicks into place.
Return to the ledge and jump to the post you left. Wait for the meshing
to your left and jump stops ASIRT him. Stay grabbed the gear
to take you near the wall on the left. Jump to the pole on your left
when the gear stops near the wall. Colúmpiate to jump to his ledge where
is a button and use.
Quickly return to the ledge and run along the left wall.
When you're at the end of the trail you will hit a minion on the wall and
then jumps to the ledge that you moved with the button. Get on this ledge and
when you return to the place where he jumps to the ledge on the wall. Walk
laterally to the left and descuélgate the balcony. Kill the minions. Done it enters the
small room were watching. Run up through the wall of
right and jump to the pole switch (Of course you have to remove the barrels
the wall first.)
Baja and go to platform you just raised. Try to go up to the beam
right before being attacked. Walk the plank sees to the gear that
moves faster and sáltalo as above. Walk along this beam
toward the wall and then jumps to the beam to the Prince's right. Please stop
hanging from the ledge of the beam. Climb to the ledge and then jump to the ASIRT
Outgoing about you. Get on this ledge and walk to the left side of the Prince.
Before you enter this portal is to the left and keep walking
laterally to the left by outgoing to the left of the portal. Go down to the balcony where
are the minions and open the chest to get the artwork 22. Return to the portal.
Go down the corridor to the left after dodgingtraps and then up to
trap the wall and then jump and climb the ledges on the left to avoid the poles
rotating.
Dodge the trap of the wall in front of you and then dodging the two poles
swivel to turn the corner on the left. Dodge the spinning poles at
end of the stairs and then jump to the right portal. Climb to the portal and then
hold on to the opening above you, Scroll with your hands and the right of Prince until
use the button. Down quickly and go through the door that opened to you right.
Area: Mechanical Pit (Pozo Mechanical) Past
Baja stairs and slides using the font to save the game and fill your level
life. Go down to the room by the stairs on the left.)
Destroy the minions and then runs up the wall that has the button.
Run back up after slow the tempo and reaches the
block that took out the button. Run up the wall next to the rope and use you
to run through the wall and reach the ledge you left. Crossing the bridge after
to eliminate the minions and follow the corridor left him. Enter the portal
your right and reduces the speed of time to pass the traps. Go down the stairs
the right and dodge the spinning poles. Dodge swords trap at the end
the stairs and then the trap wall when turning right at the corner.
Use the button front and the door and walks through the door that opens. Use the ladder of
back of the room to climb. Jump to the platform at the rear of the Prince and
open the chest to get the artwork 23. Now back on the path of traps and is tas
down the corridor to the right of the bridge.
Try to have at least two sand tanks full because the need
soon. Run along the wall on your left at the right time to dodge
teeth. Destroy the minions and then head to the right on the boardwalk.
Run along the left wall at the right time to prevent teeth
the gear and jump when you pass the pillar on your right. Place the rear parle
Prince towards the pillar and jump towards the right and then jump to the pillar of
right of the pillar where you are now. Jump to the pillar on the right and then jumps to
he has will handle outgoing. Turn the crank clockwise clock
to put in place. Run along the Mutran you can see on the platform
now moves to the distance. Climb the platform to the top and
then runs back down the same wall. Jump to the wall on your left and then
jumps back on the right jumps from wall to wall to climb to the ledge of the
superior. Jump to the wooden path behind you and follow this path. Open the chest
Artwork for the 24 back in the same way you came and enter the portal
the room with a fireplace.
Boss battle with "Stone GolemGiant II"
Arrive directly in front of you. Use the same strategy as the occasion
above. When this close to you, you have to slow time and roll between their
legs or around to get behind him. Quickly attacked the rear of
her legs. If you adjust the right time when it's over time will slow down
on one knee. Wise fall to one knee jump on (by pushing the bottom of the
knee drop and then press X). Again you have to slow down time when
are uploaded to him and attack him in the back of the head quickly. Please
remove before the time runs slower.
Go down the path that the Golem / Giant opened and open the chest to get the
Artwork 25. Return the way you came and exit onto the portal on the left.
Run along the left wall and hit the enemy on the wall before using
rope to keep running. Jump to the pool of water on your right. Drink water if
necessary and then jump over the railing where the blades are rotating. Go through these
rolling through the openings in the back of the blades. (In zigzag). Rails and jumps
go to the lever on the right. Jump and pull the lever.
Go down and head to the sink with shovels. Continue walking toward the spot
where the blades are out of the wall (towards the door you opened.) When you arrive
seen near the wall and jump right to seize him post that is on this
pool. Colúmpiate for saltar the next post after colúmpiate to jump to the
ledge where the portal. Enter the portal and move swiftly across the floor of
nails and the rotating post. Go to the right, quickly skim the floor
with nails. When you give back to the corner to the left will have to run through the wall
right at the right time to prevent cheating. Use the rope to continue
running along the wall at the right time to avoid the next trap. Turn over
the corner on the left avoiding the spinning poles and wall trap.
Climb the wall next trap and runs a bit over the wall on your left to spend
rotating pole. Dodge the next pole trap and rotating wall.
When you give back to the corner to the right you will see two spinning poles and a doorway
water. Run for the wall in the right moment to avoid the poles. Water enters the portal
and uses the power to save the game and fill your standard of living. Activate the Sand Portal
with the buttons and use.
Mechanical Pit Area (Pozo Mechanical) Submit
Now you attack the Ravages of Time (Ravages of Time)
Go out the doorway of water and run at the right time in the walls
right time to avoid the spinning pole nearest you. When you give back to the corner to the
avoids the trap left of the wall and runs along the wall on your left. If you
this correctly you will avoid the spinning pole and wall trap. Dodge
The following post with spine and entrapment of the wall and turns the corner to the
right. Run along the wall on your right at the right moment to avoid the
saw and then jumps off the rope to the ledge on your right. Hold onto this ledge
and scroll to the left hand of the Prince. Get on this ledge and continues
the corridor on the right. Follow this corridor until you exit the portal.
Destroy the minions and then Hang from the ledge in front of the Prince.
Scroll down with hands to remain on the curtain and use it to get off safely.
Run across the wall to the Prince's right at the right time to dodge the teeth of
gear and jump to the pillar on the right. Place the back of the Prince
to the broken pillar near him and jump into. Jumps to the two pillars next to your
right and then jump to the ledge with the handle to the left of the Prince. Run for
the wall at the right time to fall on the mobile platform. When the platform
located on the highest point along the back wall and jumping. Be hung from the
portal to the right. Jump to the wooden path on the left and fill your tanks with sand and
get another gun rack. Now go back down the corridor and jump to the portal.
Destroy the minions and when you appear to operate in one operating
cracked the door to open it. Walk out the door and runs along the wall
on the left. Use the rope to keep running over the wall and then jumps
the pool on the right. Jump the railing where are the paddles and wheel
below right. Skip the opening to the right and then rolls under other
palette. Skip the opening to where the minion to where the camera focuses
Strap on the shore then the right. Go down to the ledge and walk sideways
Prince's right, then down to the ledge and down again to the ledge where
is the minion. Skip the opening to where the minion is on your left and
jump across the waterfall to your left to fall into another projection. Follow this
ledge to the left and enter the portal that showed you earlier.
Follow this road to the right and then rolls under rotating post
stairs. Use the button at the end of the corridor to the right and go through the door
opening. Destroy the minions and climb the ladder in the back of the room.
When you see the opening in the ceiling move towards the open part jump to the right to
seize him from the ledge and up. Run up the wall of your left to reach
the ledge and then climb to the next ledge. Jump to the ledge is the
Rotating the center pillar when it is to you. Get on this ledge until
compared to the right and jump to the ledge on the right. Climb to the highest ledge
and jump to the ledge where the spinning pillar in front of you. Climb to the next
Outgoing up this pillar giratorio hands and scroll to the right until
get to the part of the wall projection is not. Up to you and hang from the ledge
top flange. Jump to the ledge behind the Prince and then run up through
the right wall. Get on this ledge and then Hang the top flange. Salta
the outgoing rotating pillar when this toward you and then jumps to the outgoing
left off near you. Get on this ledge and then hang the
following top flange. Jump to the ledge where the spinning pole to you
and then jump to the ledge on the left when you're near it. Hang the
opening located under the button and jump to the highest ledge of the pillar dial.
You need to jump to the button when you are into and then quickly jump
before jumping back to the door that opens to the right. Use the source is
the portal to save the game and fill your standard of living.
Climb the stairs to your left. Destroy the minions and when they leave
those who exploit it removes one next to the cracked wall on the right rear high
Prince is to the portal through which you came, Sal by the new
door that opened with the explosion.
Area: Activation Room (Room Activation) File
Climb the rock ledge to the left of Prince and running up walls to Porl
the sides of the wall with you. Jump from wall to wall to raise it up
reach the top. Run up the wall to the right of the walls by
which you just uploaded. This projection jumps to the central platform of stone and
then jump to the ledge you can see on the wall which leaves a tree. Go up the
projections and then runs along the left wall and you will reach another
Outgoing. Run for the wall to the left again and you will reach a staircase. Upload
the stairs and eliminate the minions. Go up the stairs to the left of
Prince and hang from the railing of the balcony (which removes clogs to do so).
Scroll with left hands and let go to the Prince of ASIRT
lower opening.
Scroll down to the left of the Prince and then jump to the ledge
on your left. You'll find a ladder to the right of where you fell. Down the
ladder and move to the right or left to remain in the back of a
ladder. Jump to the beam when the pendulum is not in your way, then jump to the portal. Runs
along the right wall at the right time to stop avoiding the hills and then use the
rope to continue running down the wall, the end of the route by the wall jumps
the projection of your left and then climb to the next ledge. Runs
along the wall that the camera is focusing. At the end of the route the wall must fall to a
Outgoing. Climb down the ladder and when you get to the bottom look to the left of Prince
for a ledge running along the wall will need to ASIRT it. Low and
eliminates the minions. Run up the wall towards the ledge that you mention and
From this ledge jump to the hole in the wall on your right. Scroll
hands to the left of the Prince and then jump to the opening in the wall
to the left. Go down to the bottom opening and scroll down to the
Prince's left. Outgoing Chamber to head right to enter
the portal.
Head Hunting: Dahaka Chase 4 (Hunt Dahaka 4)
Go quickly through the corridor and runs along the wall to the right. Da
turned the corner to the left and runs along the wall of the right.
Quickly use the rope to continue running through the wall and drop so
sure in the next outgoing, go through the water on your left.
Run up the right wall where the button and the
wall on the left will move you leaps from wall to wall up until you reach
ledge then up to the ledge on the left before the back wall. Kill
the minions and then turns the corner on the left leaps to the opening
front of you.
Dahaka Chase Hunt 5 (Hunt Dahaka 5)
Quickly sees through this corridor and turn into the corner. Run over
wall on your left and quickly uses the rope to continue the tour through the wall. Gives
Use the fountain to save your game and fill your standard of living and then activate the
sand portal and use it.
Area: Activation Room (Room Activation) Past
Now you have the fifth tank of sand.
Go out the doorway of water and runs along the left wall in the
right time to avoid the spinning pole nearest and the one located near
outgoing side of the opening. Wheel to pass the sword trap and under the opening
the wall. Continues to spend the next trap sword to turn the corner on the
right. Run along the wall at the right time to avoid the trap of sword and
use the rope to again run at the right time to avoid the trap
saber. Turn the corner to the left and roll under the opening after
have eliminated the explosive minions. Skip the opening forward and eliminates
minions. Turn the corner to the right and descuélgate from the edge of the
ledge in front of you because you need to jump from wall to wall down to get to the floor
safely. Go through the water with you and eliminates the minions. Runs
along the left wall and use the line stand to keep running and come across
opening a safe. When you see the minions will stop at the red parts
floor of this room step on the button to your right to remove instantly. Da
around the corner and runs right along the wall to pass any
opening before heading out onto the porch.
You can see that the Golem / Giant is launching explosive minions at you.
Run up the wall on your left and open the chest to get the Artwork
26. Descuélgate and go to the edge of this ledge to your left. Looks toward
Prince's left along this ledge to find a cracked wall to your
left. Waiting in front of him until you hear the Golem / Giant will launch a minion
explosive. Run up the wall to your left and open the chest to get the
Artwork 26. Lower back and go to the edge of this ledge to your left. Go and the
Prince's left along this ledge to find a cracked wall to your
left. Wait in front of him until you hear the Golem / Giant Launches minion
explosive at you fast and take off the road. If you do this correctly the minion
open a hole in the wall comes into this hole and passes the traps of the wall. Turn over
right wing corner and quickly pass the wheel to the rotary post
right time. Climb wall traps on your left and then runs along the
right wall. Thus'll spend spinning poles and land on another
wall trap looks forward quickly and runs up the wall to your right
at the right time to jump and climb the wall of the trap left. Runs
along the right wall of the Prince to spend the remaining traps and head
the red symbol of the wall at the end of this corridor.
Now you have the Life Upgrade 6 (Standard of Living 6)
Return the way you came and when you leave the place of the giant
you are throwing explosive minions go to the right. Find another
cracked wall here. Do the same as before against the wall waiting until the
Golem / Giant will launch an explosive minion at you and get away. Enter through the
gap that was opened and used the power to save the game and fill your standard of living.
Use the wall lever to your right.
Quickly exit onto the site and runs along the wall on your right at the
right time to dodge the teeth of the gear (speed reduces time to
it is easier) and a need ASIRT outgoing metal. Climb to the ledge in front
you and down the ledge in front of you, which is the minions. Destroy the minions and
then wait near the gate to your right cracked when you jumped. Wait for the
Golem / Giant will launch an explosive minion and wheel him away. Enter the new portal
open and open the chest to get the artwork 27. Climb the ladder to your right to
leave this room and on top of the ladder jump to the right to ASIRT of
the projection of the hanging rock. Wait for the Golem throw explosive minion at the rock
where you hang for this fall.
Look at Prince's left and you should see a ledge, ScrollZante, with
left hands and jump to the ledge. Run across the wall to the left
reach another ledge and then run over the wall on your left and go up the stairs to the
you arrive. Turn the handle of this place against clockwise until
into place.
Remove the jars and barrels wooden road runs along the wall in the
right time to go over the wall that moves and get to the platform
left with the crank. Again runs through the wall at the right time to spend
on the wall that moves and you will fall into a ledge. Walk sideways to the
right down to gear When you're stopped. Go down to the next gear when the gear
in which you stop and then down to the post when the gear stops near
the wall. Colúmpiate to jump to the pole behind the Prince and continues to columpiándote
skip to the posts until you reach the ledge. Walk sideways to the right
along this ledge and jump to the pole to your right. Go down to the lower post and then
jump to the ledge on the right. Follow this ledge and drop to the ledge below. Kill
minions and go up the stairs to your left. Jump to the hanging rock and wait for
The Golem will throw an explosive minion. (Ie to drop the rock is
hanging)
Scroll with your hands to your right and jump to the ledge you should see
on your right. Run along the wall to your right until the next outgoing
then runs down the right wall to reach the ladder and climb. Turn the crank
clockwise clockwise until it snaps into place.
Be careful with the explosive minions and do the same you did before.
Sal wood and the road runs through the wall at the right time to move on
wall that moves up to the ledge stretched out. Run across the wall in the
right time to go over the wall moves to reach the projection
other handle. Turn the crank clockwise until the clock
into place.
Return to the ledge and run along the wall to your right to reach the
ledge stretched out. Raises the window and open the chest to get the Artwork 28. Salta
the outgoing to the right of where the Prince and minions
delete them.) Scroll down stairs, then string size to the wall behind
Prince and then back to the wall with the ladder. Jump from wall to wall until you reach
Outgoing below. Run along the right wall to the ribs as
you are now. Hang from the ledge and scroll with your hands toward
right quickly. Go down to the next ledge and return to the portal. Now remove the
Throwing the Golem minions. Use the power of the fourth to the right if you think
required before face.
Battle with the boss: "Stone Golem / Giant III
Do the same as you did in previous battles. When you are near you
you have to slow time and roll between his legs or around to get behind
him. Quickly attacks the back of their Pernas. If you adjust the time
ends right when the time should slow down on one knee. When in a
knee jump on (by pushing the foot of the knee drop and then hit X)
Again you have to slow down time when you find uploaded to him and attack him on the
back of the head quickly. Must be removed before the time runs slower.
Go to the place it was protecting and runs up the wall of
right. Jump to the left post and beam colúmpiate to skip ale. Upload
to this beam and jump to the pole on the left. Colúmpiate to jump to the wall
your left and jump back to the post on which you were. Colúmpiate
the beam to jump on you right and up to this beam .. Walk to
the nearest edge of the beam and jump to the ladder when the pendulum is not this
in your way. Move to the right or left side to give
right of the stairs rise. Run by the wall and jump to the lever that
can see the other side of this ledge.
Cross the bridge and turn the crank anti-clockwise from
clockwise until it snaps into place.
· Objective: Return to the Hourglass Chamber (the House Back Clock
Arena) Proast
Cross the bridge and enter the door is now open. Watch this
corridor and turn the corner on the right. Run along the left wall
the gear and then go up the stairs. Run along the right wall
to move the gear and then jump to the ledge on your left. Go down the
stairs and follow this corridor to the portal. Descuélgate the edge of the portal and
let go to use the curtain to slide down fairy. Near the end of the curtain quickly
jump to the curtain to your right and at the end of this curtain jump to the curtain
left to lower safely. Go down the stairs follow the corridor until you reach
another portal. Descuélgate the edge of the portal and down to use the curtain and slide
down to the bottom of this curtain jump to the curtain on the left.
Area: Mechanical Tower (Torre Mechanics) Past
Go out the doorway of this small room and jump to the platform below.
Scroll down the stairs and walk on the beam next to the gear that
moves faster. Skip to pass the gear and go to the source to save the game and
fill your standard of living.
Go to your right and hang from the edge of the ledge. Go down to the ledge
bottom and then down to the floor. Go right and head toward Prince portal
the left. Eliminates the Golem (use the strategy of earlier times). Go through the Golem and
continues along the ledge of the left in the far side of this area. Run
up through the wall to the outgoing ASIRT and move with the left hand
Prince. Get on this ledge and then climb to the top flange. Hold
the top flange and scroll with right hands to him. Raises the
ledge and then climb to a ledge above you. Walk sideways to the right toward
stairs at the top of this room. " Use the fountain to save the game and fill your level
life and follow your way through wall traps. Skip the opening was the opening and
scroll to the right hand of the Prince. Slide down the ladder and
end jumps back to avoid the mountains.
Area: Central Hall (Central Hall) Past
Run along the wall to your right and use the curtain to fall. Use
Wall lever behind you to the left to open the door to the right and quickly
passes through it. (Reduce the speed of time if necessary). Wheel to move the two
sable traps and then leave through the gate on your right. Salta was the opening
Outgoing and down the right side of this ledge. Lower left side to return to
Instead of the crank in the central corridor of the room.
Skip the opening and using the font to save the game and fill your level
life. Go up the stairs and go to the hourglass chamber as it did before.
Area: Hourglass Chamber (Chamber Hourglass) Past
When you arrive here go to the hourglass.
Use the fountain to save the game and fill your standard of living and then enters the
door through which she entered. If you have some sand tanks full it will be easier your
task.
Turn around to the left wing corner between the pillars.
Area: Throne Room (Throne Room) Past
Battle with the boss "The Empress (The Empress)
(Note: During this fight do not start a fight with her at the throne, or
game can be locked)
Before you even try to fight her and retire avoid it as much as
can. If you're far enough away from it usually sits to wait.
When you're away from her looks around the room and open your jugs and barrels
for sand and fill your tanks. If you do not need to go around the room and opens
the chest to get the artwork 29 and the other chest to get the artwork 30.
Now you're ready to go fight for her as it is close to you reduces the
speed of time begins to attack, if you block your attack rolls around or behind
it and continues to attack it. Use sand tanks properly in this place and not
have big problems with this fight. Keep doing this until it rises
sand (not touch because it hurts). At this point you can not attack but she will
send your minion to attack red. Use the same strategy you used with
Crowmaster to eliminate these minions. Just jump to them (X). And then attack him while
're down across from them. Be sure to collect the sand left when
delete them both and then the Empress will go down in the sand to attack
again.
Follow the same strategy to slow time and attack. Use
all your tanks the same way and have no major problems with it. (Also
you can sometimes use the strategy of treparte to it (X) and attack when you are
down)
Follow the same strategy to eliminate it. If you run out of tanks
no more sand in the room you will get more to the nearest and run attacks.
Go to her and tries to hit and hopes it does not block your attack. After
hit him repeatedly, or if you walk away and try again blocked until you paste
enough to throw the minions. (When blocking my jump back
to avoid damage).
You can also use the tactic of jumping over it and Crowmaster
hitting. Do not forget that when the camera zooms to her
means you have to quickly press Tab. When I hit it left little life
regularly or keep avoiding your attacks.
Save Game
Area: Beach (Playa) Present
· Objective: Leave The Island (Leave Island) Present
Secondary · Objective: Get the Life Upgrade 7.8 and 9 (living standards 7, 8 and 9)
Head Hunt Dahaka Chase 6
Quickly through this corridor and left. You then turn the
right corner and jump the gap. Run along the left wall and
quickly go to the right. Run along the left wall and you will go down to the
Outgoing. Turn to your left. Run along the right wall. Colúmpiate for
outgoing wing jump in front of you. Turn right and you run along the wall of
left. Will have to race on the button that opens the door downstairs. Use the rope to continue
running and you must get to the curtain to go down to the door you opened. Enter the
door away from him.
Area: Catacombs (Catacombs) Present
You should see some stairs in front of you on your left. Before use is
around and open the chest behind you to get the artwork 31. Go down stairs. Go straight to
the corridor.
Head Hunt: "Dahaka Chase 7"
Quickly run left and run along the right wall.
Jump to the ledge on your left and break the road cough barrels. Run along
left wall of the Prince and colúmpiate to jump from pole to pole until you reach
protrusion. Go up and turn to your right. Run along the wall to your right and use the
rope to keep running. Jump to the ledge on your right at the end of the wall and then
turn right. Break the barrel is right near the wall and then runs
along the wall. Near the end of the trail jumps to the ledge on the left and
runs to the left. Jump to the lever in the opening half and then colúmpiate for
jump to the ledge in front.
Jump to the ledge to your right and after the cessation jata seems tombstone outside
the wall.
Baja and back down the stairs you just used (those seen at the end of
the scene.)
Head Hunting "Dahaka Chase 8"
Log in to the gap that opened the Dahaka, right, and runs along the
left wall to pass the opening. Stay along this ledge and
quickly runs along the left wall. Jump to the pole to your right near the
end of the path by the wall and then to jump colúmpiate post to post to
reach the ledge. Run right and jump from this ledge, the front entrance. Just
after the jump, turn left and hit the closet to collect the special weaponcial
? Glove?, Will come to a division of the road. Go along the path of the left wheel
under the rubble in front of you. When you reach the rapidly opening runs along
the right wall and use the rope to continue running. Please ASIRT of
pole at the end of the route by the wall. Colúmpiate to jump quickly to the
ledge to the left of the Prince. Run to the end and runs up the wall
lateral.
Jump back and back of wall to wall to climb up the ledge.
Quickly follows and rolls under the ruins of the road. Again final runs and jumps
wall to wall until you reach the top ledge. Go straight on this
ledge and run along the wall on your right. Use the rope to continue running through the
wall to the next string and use it to keep running until you reach a pole.
Colúmpiate to quickly jump to the next pole and then to the ledge.
Skip the next hole and then run along the left wall. Jump to
curtain. Near the end of the wall to lower the floor. Run to the left of the Prince and
turns the corner on your right. Running under the ruins. Continue running
right and runs along the wall on your left. Near the end of the tour
Wall jump to the ledge on the right. Quickly follow this ledge and then gives
around the corner to the left. Running under the rubble and jump to the lever in the middle
the opening. Colúmpiate ledge to jump forward.
Run up the pillar to the Prince's right (when you change the
camera angle) for the outgoing ASIRT. Scroll down to the left of
Prince along this ledge and climb the ledge where the thing is
seems headstone. Go over it and pull the thing out of the wall.
Baja and go upstairs for the last time. Remember the division of road
you got the Glove, now take the road on the right.
Head Hunt: "Dahaka Chase 9"
When you reach the top of the stairs back into the gap
Dahaka opened to the right. Run along the right wall. Follow along
This outgoing and quickly runs along the left wall. Jump to post
to your right near the end of tour of the wall and then to jump colúmpiate
pole to pole until you reach the ledge. Run right and jump from this ledge the
opening. Turn right at the split path and jump to the lever to center
opening. Colúmpiate to jump to the ledge and go to the edge of the lug on the
Prince's right. Run up the wall near the edge of the outbound
sprout in the next ledge. Scroll down to the left and up to this
Outgoing. Climb the next ledge and climb back to the next ledge. Walk
left side of the Prince. Go down to the ledge with the stone and
Jalal. Baja and go around to the other side of the ledge that emerged. Go up the
projections that are on the scene until the sarcophagus. Jump to the pole opposite the site of water and
colúmpiate then to jump to the portal of water.
Use the fountain to save the game and fill your standard of living and then open the
chest beside you to get the artwork 32.
Area: Prison File
· Objective: Return to the Throne Room (Back to the Throne Room) Past
Go through this corridor and turn the corner on the right. Runs
along the wall to your right and jump onto the ledge to your left at the end of the trail.
Go to your right and run along the wall on your left. Jump to the outgoing
Right near the end of the route by the wall. Hold the edge of the ledge
to your left and scroll down to the left of the Prince. Get on the beam
and then jump to the beam with you in the left end of the beam where you
find. Walk along this beam to the right and then jump to the next beam. Continue
by this beam and eliminate the minions. Look up and left and you will see a
ladder. Run up the wall to reach the ladder and climb it. Jump to
your ladderright (behind the Prince) and climb the ladder. Jumps to the opening
wall on your left (behind Prince) and then scroll to the right hands
Prince rises and enters the portal.
Use the fountain to your right to save the game and fill your standard of living and
then go down the corridor behind you (if you're viewing the source). Destroy the minions to
end of the corridor and then follow the corridor to your right. Go out of your portal
right and walk along the beam. Follow along the beam that goes left
and then continues along the beam that goes right after clearing the minion. When
've come to the outgoing beam is by your right and jump to the beam
follows. Go straight to the ledge and then run along the wall to the left
reach the next ledge (Removes the minion that comes at you on the wall). Now
runs along the wall to your left and you will fall into a square projection. Salta
the curtain and slide down. When you get to the bottom of the curtain jump to the
curtain to your right (behind the Prince)
Head Hunt: "Dahaka Chase 9"
Be careful, this back and angrier than ever. Fast runs straight and then down
the stairs on the left. Turn to your right at the end of the stairs and runs
along the wall on your left to spend the opening. Continue forward and dodge
the barrels. Go down the stairs to the Prince's right (your left) and da
Turn left. Run along the wall to your right and when you land on the ledge
Water enters the portal.
Use the fountain to save the game and fill your standard of living and then use the
buttons to activate the portal arena before use.
Area: Prison Past
Now you have the attack Wind of Fate (Breath of Destiny)
Leave this room by the doorway of water and runs along the wall of your
left at the right time (when the spinning poles are moving away from the ledge)
to pass. Go up the stairs to your right and rolls past the sword trap
the top of the stairs. Go up the stairs to the left and
dodging saws. When wounds to the top of the stairs you have three options
(These options depend on the time you jump and pole position
rotating at the time the jump). I recommend that you use the C.
A.: Leap into the trap of revolving wall when the paste is being away from her
and hang on the side closest to the outgoing you just jump. When
the post will go up quickly and runs along the wall to the right to cross the
opening.
B: Jump to the trap wall when the pole is rotating away from it
and hang on the side farthest from the outgoing gives you just jump.
While hanging jump to the ledge behind the Prince and up.
C.: Jump to the trap wall when the pole is rotating away from it
and after the pole goes over you quickly up and jump to the next ledge.
Climb the stairs to your left and avoid the hills of the upper
the stairs going to the open area on your left. Look to your right and you will see
Moving some posts. Pasa slides posts when the mountains are not in the
way and when the post of the extreme left is moving to the left.
Climb the stairs and press the button.
Enter the portal that opens and runs on the sword.
Now you have the "Scorpion Sword (Sword Scorpion)
Destroy the minions and then enters the portal that opens on the other side of
room when you walk. Go left and dodge the pole. Turn to your right and dodge
another post dial. Turn right at the corner and see a cracked wall
front of you. Use your new sword to overthrow (Pareto front and tighten the table). Go
within this room and up the stairs at the other end. Turn the crank
clockwise clockwise until it snaps into place. Kill the minions. As
've removed enters the small room near the gate where you came and
open the chest to get the artwork 33. Enter the portal that is on the other side of the
handle the stairs to find a block of metal push it or pull it on
button located in this room.
Enter the door that opens to the right of the room with the chest. Jump to
ladder and slide down. Kill the minions.Dodge sable traps
when you come rolling towards you is the best way. Go right and dodge the trap
saber. To your left you will avoid the traps and saber saws. Go to
cuareteado and derrúmbalo wall as above. Turn the handle in this room in the
sense of clockwise and use the left button to help you
eliminate the minions attacking you. When you have eliminated the minions go to the room more
far away from the portal you came in and running up the wall with the button.
Slow down time and quickly go to the door now open with
the handle you used before it closes. Destroy the minions in this room
(I recommend that you fill the tanks of sand) and then see the room to the right of
they came out to find a chest. Open the chest to get the artwork 34. Leave
this small room and go to the crank within the corridor to the right. Turn this
meaning of the crank clockwise until it snaps into place.
Go to the source and use it to save the game and fill your standard of living. Turn your
left and runs along the wall to the right. Jump to the wall to your left and jump
wall to wall to climb up the ledge. Jump to the wall on your left and continues
jumping from wall to wall to climb to the ledge.
Run to the entrance of this room.
Battle with the boss Golem / Brute
Use the same strategy as with the other Droppers the only difference here is
that is five times higher living standards. Nor does time slow down when
hit the back of your legs as you will need the sand for another
work when you hit the back of his head. Hit the backs of their legs and
caigua in his knee when jumping on its back. Reduce speed
time and hit it. If you need more sand you can find it in the right corner
from whence you came. If you find that tries to grab you press in the opposite direction
the arm that is used to take you. If his arm can stay dodging you
removed without problems. Only continued attacking the back of his head
to eliminate it. Do not stop because it can regenerate their standard of living.
Enter the room that he came and you will see along the left wall
Prince of a ladder (It's a bit difficult to see) Run up the wall
to reach the ladder and when you reach the top the ladder parle jumps to
ledge behind the Prince. Open the chest to get the artwork 35. Run up through
the wall with the button and enter the next room. Destroy the minions in this room.
Since you've deleted back to the door you came in and placed back
Prince to her. Seen along the corridor to your right and should see a
portal in front of it woods. Cut them with the sword (press box when you
against them) and you will see a switch on the wall in the back of this
room. Before you use this button places the Prince's back towards the room with the
button. In the distance on your right in the corner is a cracked wall. Go on and Fairy
derribalo. You should see a fence in the back of this room. Return to the button. Y
runs through the wall to use. Slow down time and quickly enters the gate in
the rear the other room before it closes.
Turn to your left and go through this corridor. Dodge them poles stairs
on the right (roll past at the right time and from the right distance).
Navigate to your left at the top of the stairs and roll
avoid the trap of saber and then passes the posts when they are moving to the left (for
enter the portal on the right also prevents the floor with nails on which you stand.
Turn right and roll under the sword trap when the left pole
begin to walk away from you. Quickly go to the opening to the left of the posts and
pass them down the stairs to your right (after you pass between coughs that are at the beginning of
stairs). When you reach the top of the stairs head to
your left where the red symbol on the wall.
Now you have the Life Upgrade 7 (Standard of Living 7)
Return to the path you came and use the button next to the gate to open
again and go for it. When you go give this small room enters the
portal that is on your left. Turn left and runup through the middle
wall in front of you. Jump on the top of the wall to reach the beam. Climb
this beam and jump to the ledge in the wall. Skip this ledge to a beam after the
Prince. Jump to the ledge on the large door and then jump to the beam behind the Prince.
Salta or walking on the ledge and use the power to save the game and fill your level
life. Place the back of Prince to your source and runs up the
wall in front of you. At the top of the jump to the beam path and walk to
along this beam to the right. Jump towards the wall and then jump the wall to the beam
superior. Skips to the beam is the distance and then walk along this beam to the
right. Jump to the wall and then jump the wall to the upper beam. Go up the
stairs and eliminate the minions in your top of the stairs.
Area: Library (Library) Past
Falls within the portal.
Get on the table and eliminate the minions. Since you've done is the
handle in the bedroom on the far side of this room and rotate it against the
clockwise.
Leave this room and go left. Destroy the minions and then enters the
who were caring portal. You'll see a switch on the left wall. Run up
up by the wall and use this switch and then quickly go to the floor and
handle that you used just now. Turn the crank clockwise from
clock and reduces the speed of time. Leave this room and head right. Sign in
the door is closing on your right. Climb the ladder to your right and
eliminates the minions. Go left to find to open the box and get the
Artwork 36. Return to the stairs and enter the door that just after
stairs to your right.
Eliminates the minion on the balcony. Follow the corridor to the right and then
the left until you reach a room with bookcases and two minions. Kill
the minions and then pulls the two bookcases. Runs up the middle of
booksellers and up to the bookcase on the right. If you went to jump to the left of
right. Running along the wall to ASIRT a post. Stand to the bookshelf
where you came and colúmpiate to jump to the beam at the top left. Salta and the
forward beam and walk along it to the left of the Prince. Walk to
along this beam and then jump to the pole to your right. Colúmpiate to skip this
the next pole and then colúmpiate to jump to the ledge on the right. Low to
ledge and walk inside right side. Climb to the next outgoing
Hang after beam on you. Scroll down with your right hand to be able
ride the beam and then walk along the beam to the left. When you reach the wall
down to the stone platform. Low stone platform and go to the door
this area to open the chest and get the artwork 37. Sal for the great hole in the wall and
walk sideways along the ledge to the left of the Prince. Raises the
top flange and then jump to the ledge roda upper balcony in the
you were previously. Walk along this ledge to the right and
remove the minion. Walk through this outgoing until you're near a ledge
the balcony opposite you. Jump to that ledge and walk along the right. When you
near the wall jump to the ledge you can see under the opening at the top
the wall. Go down to the ledge below and hang it. Scroll down to the
Prince's right and climb to the ledge when you get near the wall. Raises the
Outgoing and then following up and enters the portal for you.
Walk along the beam and floor it. Enter the portal and go down the stairs to your
right. Run along the right wall to move the posts and have rotating
beware the trap of sable. Go down the stairs to your right and reduces
speed time to dodge the pole rotating faster. Passes quickly
pole saws and rotating the end of the stairs. Turn right
you should do a little tour of the wall on the left to pass on to the post
rotary and down before reaching the top post. Since you have passed down the
stairs and head toward the red symbol on the left wall.
Now you have the Life Upgrade 8 [Life Level 8]
Regrasin the same way you came to where you came down to
the beam and when you return to this place running up the wall by the door
ASIRT front of you for the outgoing. Up to this ledge and then up to the outgoing
superior. Jump to the beam by which you came and exit onto the portal. Strap on the shore and low
to the lower ledge. Strap on this ledge and scroll to the right hands
Prince. Rises to the highest ledge and then jumps back to
ledge around the top of the balcony. Follow this ledge to the left of
Prince until you are next to the wall. Jump to the ledge you see to your left and then
walks through the beam to your left. Eliminates beam minion and go to the bank of the
beam. Skip the opening. Walk along the beam in front of you and low to the ground floor. Open the box
Artwork for the 38. Put him back into the Prince's chest and you should see
a block on your left. You need to pull and push the block left side
next to the portal. Wall Run up and jump to the beam at the end of the trail.
Walk along this beam through the opening. Lower this opening and use the power to save
game and fill your standard of living.
Follow the corridor behind you and go around the corner to the left.
Run along the right wall until you reach the pole. Colúmpiate to jump in
right time to avoid the spinning pole to get to another post. Colúmpiate for
jump to the ledge in front. Turn to your left and runs along the wall of
move right opening pair (Removes the minion running at you on the route through the wall).
Go up the stairs and then run along the wall on your left to spend
opening. Go up the stairs to your right and open the portal.
Area: Mechanical Tower (Torre Mechanics) Past
Now you're back in a familiar place. Sal the corridor and up to
platform.
(Now we will complete some optional objectives which are not needed
to end the game and fill them to be familiar with the areas
the game for the explanation is short months.)
Optional Objective: Get the Peluche del Pozo Mechanical (Present)
Head to the room with the big fireplace in the area of the upper
the "Pit Mechanical (Mechanical Pozo). When you reach this quarter follows the
corridor is located in the rear on the left after removing the
minions. Go up the stairs that are in this place and then goes into the pot.
You should see a blue light coming out of a hole in the wall to the left of the Prince.
Open the wall with the sword in the place where the light enters the opening.
Break the stops to get the toy cupboard. Done it back till the platform before
mentioned.
Walk along the beam next to the gear that moves faster and jump stop
pass. Use the fountain to save the game and fill your standard of living.
Hang from the ledge to your right and go down to the ledge below. Low to the ground
and salt through the gate on the right. You will see a Golem or just delete it and see what Esquival
overhang along the left edge of the area. Run up the wall to
ASIRT of the outgoing and scroll down to the left of the Prince. Up to this
ledge and then climb to the top flange. Hold on to the next outgoing
scroll with your right hand. Get on this ledge and then climb to the ledge above you.
Walk sideways to the right towards the stairs at the end of this quarter. Use
the power to save the game and fill your standard of living and then goes through the traps
wall. Skip the opening and hang from the opening to move his hands to
Prince's left. Slide down the ladder and jump backwards before
reach the final to avoid the mountains.
Area: Central Hall (Central Hall) Past
Run along the wall to your right and use the curtain to fall. Use
Wall lever behind you to your left to open door to your right and quickly
enters it. Wheel to move the two traps saber and then exit onto the portal to your
right. Skip the opening to the ledge and down the right side of this ledge.
Lower left to return to the place where the crank in the corridor
central dthe room. See the source to save the game and fill your standard of living.
Optional · Objective: Get the artwork 39 and 40 to Life Upgrade 9
Sacrificial Altar (Past)
Must go to the Sacrificial Altar (Altar of Sacrifice) and go up
the third floor balcony when you reach the highest first quarter of the area
Sacrificial Altar (The large room where you were when you faced Shahdee second
occasion.) You will find a broken metal gate with a block behind. Open it with
sword and open the chest to get the artwork 39. Push the block off
this room along the wall of the balcony to jump up through the wall to the outgoing
on the balcony. Done this ruling to the room where a second fight with Shahdee
occasion. As you enter open the chest to your right to get the artwork 40. Return
the central room with the crank.
Optional · Objective: Get the Reddish Stick to the Central Hall (Central Hall)
Past
Move the handle to get to the website you got the Life Upgrade 3. Just
to the right of the portal is a wall with a depression. Break the wall with the sword
Holcey for the Stick.
Optional · Objective: Get the weapon Artwork Pink 41 and Flamingo in the Garden
(Past) and Garden Hall (Present).
Please direct it to the wall where you saw during the Dahaka Dahaka Chase 3
(Garden Hall Present). Hang from the edge of the ledge behind the wall and
jump to the platform cover. Baja will lower wall extends
block on the ledge where you jump and run along the wall which leaves the block.
Follow the beam and jump wing overhang distance. Baja when you can to your right and open
the wall with the sword coffee designs (near the bottom of the right side of
designs.) You'll find the Pink Flamingo in this room.)
You must go to the cracked wall near the end of the Garden area (on the
handle that you used to enter the area of Garden). Open this wall with the sword and
find the chest to get the artwork 41.
Area Central Hall (Past)
Make sure the handle is pointing toward the direction of the Mechanical
Tower before continuing. Skip the opening and using the font if necessary. Follow
the stairs and head to the Hourglass Chamber.
Area. Hourglass Chamber (Past)
You should see the Water Sword on a pedestal if you already have nine levels of
life. I recommend you leave it in place for now and do not touch. Enter through the
portal that you showed on the scene and you can use the handle if you just close the
door where you entered. This is a special move that to do you gotta do
the right time. You have to run along the right wall when
valley to the hills above and also when the spinning pole in the distance
fence up. When you reach the ledge to the left (the ledge where the post
is moving up and down) you have to jump to this ledge and quickly jump
opening. Go to your right and follow this road to the throne room.
· Objective: Find The Mask (The Mask) Present
Area: Throne Room (Throne Room) Past
Open the wall in front of you with the sword and go through the portal of water in front of you.
Activate the Sand Portal and use.
Area: Sacred Caves (Cuevas Holy) Present.
Now you have the sixth and final Sand Tank.
Salt Water through the gate and go through the gate on your left. Run for the Wall
to the rock ledge on the far left of this room and then runs along
the wall on your left. You will fall into a ledge. Climb to the next outgoing
runs along this wall to the Prince's right.
Eliminates the minion during your tour of the wall and jump to the ledge to your
left. Run up the right wall of the Prince and climb to the ledge.
Walk sideways to the left of the Prince and jump to the ledge to your portal
left (behind the Prince.) Enter the portal and proceed through this corridor. When you arrive
a well is within the. You can drink water from the well ifyou need and then
ASIRT jumps to the big cracks in the wall. Scroll to the right hands
Prince and climb the ledge. Walk out the gate and jump to the front opening will
to the large iron floating stone and jump to the ledge you can see in front of the
portal. Enter the portal and use the power to save the game and fill your standard of living.
Wheel through the opening in the bottom of her door on your left.
Run along the left wall of the Prince to spend the opening. Invert
to his corner to the left and click the button. Jump or run for the wall to the
retractable flat coming out of the wall. Run along the wall to your right and near
the end of the trail jump to the pillar on your left. Climb up this pillar and jump the wall
you just jump. Jump from this wall to wall on the pillar and wall to wall to
you reach the ledge on the pillar. Walk along this ledge to
the wall and then jump to the pole to the left of the Prince. Colúmpiate to skip the
post the button and then back post. Pear Colúmpiate jump back to the outgoing
walk along it towards the farthest edge of the wall. Jump to the retractable floor
that is to your right and then quickly runs through the wall or jump to the pole
button against the wall. Colúmpiate to jump to the button on the wall and then jumps to
top post. Colúmpiale to jump from this pole to the retractable floor that comes out of
left wall. Run by the wall or jump from here to the front overhang. When
you jump on the ledge of the wall button and then jumps back to the ledge.
Quickly walk around the ledge to the left (on the place where the floor
retractable out of the wall) and jump the retractable floor. Quickly run along the
right wall of the Prince and you must post ASIRT the end of travel.
Colúmpiate to skip this post to the front wall and then jump up this wall
the curtain on the left. Before getting to the bottom of the curtain jump to the ledge he
left (behind the Prince.) Open the cracked wall in front of you with the sword and go for
this corridor. Run or jump over the wall opening this the end of the corridor and
out the door. Run along the wall to the right of the Prince to ASIRT
ledge you can see on your left. Scroll down to the left of Prince
and then up to the ledge. Go on the ledge and then Hang the
outgoing again. Scroll down to the Prince's left and then jumps to
the ledge you can see on your left. Enter the portal and runs down the wall
to pass the opening. Turn around the corner and runs right along the wall towards
curtain. When you get downstairs looks around and walks toward the mask in the
pedestal.
· Objective: Return to the Access Hall (the great Central Hall) Past
Go to the Prince's left and goes around the corner to the left and
eliminates the minions. Run up the wall to your right near the corner
(After the tree trunk) and jump to the pole on the left of this wall (behind the
Principe). Colúmpiale to jump to the next pole and then jumping onto pear colúmpiate
the wall. Jump from this wall to the pillar to the left of the post from which
jumped. This pillar jump to the crack in the wall of the left. Scroll with
right hands of the Prince over the crack and then down and you Crazing
lower. Scroll down to the right side Crazing and then down to
ledge under you front porch. Get in the portal and walk sideways halfway
before jumping to the beam to your right. Walk along this beam and elusive post
dial. Turn around the corner and runs right along the wall of the pit of
left (running in the right moment to evade the rotating post.) Jump on the ledge
post right to protect it and hang on his side of the ledge. Scroll with
left hands of the Prince and rises when it is not the post. Salt portal
your left and hang the portal. Scroll to the right hand of the Prince and climb
to the beam when you are not near mountain. Jump to next beam to your right
whensaw the pass and hang from it until you can climb to jump to the beam with
saw on her. You will fall from this beam near the mountains and from there scroll to the
right hands of Prince. Get on the beam and walk to the argo it right
to the outgoing zigzags through the pitfalls of sword and enters the water portal
(Slows down time to make it easier). Use the source to save
game and fill your standard of living before the portal to activate and use sand.
Area: Sacred Cevese (Cuevas Holy) Past
Now you have the Cyclone attack of Fate (Cycles of Destiny)
Go out the doorway of water and zigzags through the pitfalls of sable. Walk to
along the beam into the room when the top blade is not close, then jumps to
beam with the lower mountains. Strap on the beam until the saw is not close to you and
then up to jump to the next beam. Quickly jump up and to the outgoing
left before the top of scabbard trap stick. Strap on this ledge and
scroll to the right hand of the Prince. Go up and enter the portal and goes around
right corner. Hang from the edge of the ledge of the pit when the post
Rotating is not close to you and when you reach the wall up. Run up the Wall
with you to seize him from the ledge above you. Climb the ledge and walk sideways
Prince's right. Jump to the ledge on your right when the mountains are not close
and reduces the speed of time and walk sideways to the left when the saw
top is near you, hang from the ledge (after you dock the lower mountain pass).
Scroll with your hands to your left and go up the mountain when the outbound
keep walking sideways to the left of the Prince. Jump to the wall of your
left or lower to reach the lower deck enters from the portal at the end of the corridor and
dodge the spinning poles. Skip the opening in front of you towards the portal. Turn your
right and open the chest to get the Artwork 42. Use the power to save the game and
fill your standard of living.
Jump to the large iron floating stone to your right.
Battle with the boss "Ancient Sand Griffin"
When you reach the floor quickly reduces the speed of time and go to it and
Attack him. Make sure to walk away when you try to shoot using his claws or
tail to attack. Stay close to him and attack him while your speed is reduced
time. Because Griffin has enough damage will fly around you When you do this
go and hang from the nearest ledge stone slab that you can not
can hurt you. You can also roll to get away but is easier to hang.
When lowering up and attack him again reduce speed priate time. Do this
until eliminated.
Jump to the ledge in front of the portal on the opposite side of the great rock floating
and up to the ledge where the portal. Run up the whistle of
right side of a portal for outgoing ASIRT move with right hands tas
the prince. Jump to the opening in the wall to your right and then jump to the wall on
outgoing you were hung. Jump from wall to wall up until you reach
outgoing portal. Run across the wall towards the ledge on your left and then scroll
hands to the left. Go on you and hang ledge again.
Scroll down to the left of the Prince and then jump to the portal. Sign in
portal and go to your right. When you're next to the wall runs along and near the end the
Travel jump to the pole to your left. Colúmpiate to jump to the curtain
left and then right before the end of the curtain jump to the pole to your right (behind
Prince). Colúmpiate to jump to the curtain to your left and down by it
protrusion. Walk sideways to the left and enter the portal. Reduce speed will
time and run along the left wall to the open wound. You have
be done at the right time to avoid the trap of sword that protects the well. Run
up the wall where the drain pipe and climb when the saw
not near you. Reduce the speed of time when the post comes with thorns
to and running up the wall when you are away. Please ASIRT of
ledge and climb the pole and spinning this as arrwas. Turn to your left and walk along
the wall of the left. Run up the pillar on the left of the Prince and
jumps to the end of the route to jump on the rotating pole. Follow the corridor around
the corner to the left and exit onto the portal.
Walk along the beam (no matter what) and jump to the beam from the front.
Walk on the ledge and down the corridor to open the chest and get the
Artwork43.
Go down the hall to where the button. Press it and passes the
door
opening.
Area: Garden Waterworks (fountain in the garden) After
Climb all the way and running up the wall to reach final
the projection. Go to the portal at the right end of the floor area to use
the source or run along the wall to the ledge below. Turn right and
runs through the wall at the right time to avoid the mountains. Go out the gate and
eliminates the minions. Run along the wall on your left at the right time for
avoid the mountains. Climb down the ladder and hang from the edge of the ledge to your
left. Scroll with your hands to your left and down to the ledge. Walk
left side and enter the portal. Follow this corridor and up the stairs
look to your left. Jump to the wall lever to your right and quickly passes the
door opens.
Area: Garden Hall (Garden) Past.
Follow this corridor to the balcony area. Strap on the railing of
balcony and jump to the pole. Colúmpiate to jump to the next pole and then to colúmpiate
jump to the balcony.
Go left on this balcony and turn left to see the center of
three ways. It runs along either wall and use the rope to reach the
outgoing side. Head down this corridor which is protecting the Corwmaster and skips
ASIRT opening of the stairs. Climb down the ladder and follow the corridor to the
water portal.
Use the portal arena.
Area: Garden Hall (K) Present
Go out the doorway of water and the end of the corridor.
Follow the water tunnel rotary rolling under the posts and then turns
to the corner to the right to go shooting sword traps.
Climb on the ledge after passing the traps and runs along
the wall on the left wing to get outgoing side of the opening. Sign in
next door and runs along the wall to your right to continue using the rope
running through the wall and wound up the ledge runs along the left wall
to reach the curtain. Go down the curtain and jump to the left (backwards)
just before the end. Jumps to the lower ledge on the right and sees Prince
the left. Destroy the minions and go to the end of this ledge. Climb up the ledge
top to your right until you reach a door that is blocked with a curtain.
You should see a pillar to your right and the wall to your left. Run up through
pillar and jump before he jumps back alone. Jump towards the wall and then to the pillar
until you reach the pillar where you can grab. Jump to the opening in the
wall on your left and then jump to the pillar. Keep jumping from side to side to
higher opening on the pillar. Scroll down to the Prince's left until
hanging from a beam. Get on the beam and walk to the lake until their content. Salta
ASIRT for the projection in the pillar. Climb the ledge and then hang the
Crazing of the pillar.
Jump to the branch to your right (behind the Prince) and to jump colúmpiale
left wall. Scroll down to the Prince's left and then jumps to
the ledge with the block on the left (behind the Prince). Climb the block and
running up the wall. Jump to the end of the run and jump right wall
is jumping from wall to wall to reach the ledge on the right. Run up
up by the wall on the left of Prince pear press the button and then reduces
speed time to go through the door opening. Go to your right down the
corridor and up the hole on the left. Run up the wall on your right
to reach the ledge and then up to the ledge above you. Walk sideways to you
left and climb to the next ledge. Walk sideways to the left esquiva posts
Rotary to enter the portal of water. Use the source if you need it and then use the
portal arena.
Zone: Southern Pssage (South Passage) Past
Go out the doorway of water and dodge the spinning pillars. Turn over the
right corner and runs along the right wall at the right time to circumvent pear
mountains with you and to get the rope. Hold the rope and jump to the rope
your left. Use this cord pear keep running along the wall while avoiding
the mountains and then continue down the corridor to the right. You should see a pole
rotating to your right. When this post is being away from you Walk laterally along
the projection of the right and then Hang it. Go down to the lower ledge
then down to the next. Scroll down with your right hand and then drops back.
Hang from the edge of the ledge to your right and go down to the ledge. Continue down
all the way down.
Area: Sacrificial Altar (Altar of Sacrifice) Past
Walk out the gate to your right and hang from your balcony railing
left. Jump into the corridor to your left and follow this up your bridge
left. Cross the bridge and go to your left when you get to the source. You should see a
button above. Press the button and returns to the bridge stock.
· Objective: Find a way to the Throne Room (Throne Room) Past
Run along the right wall at the right time to pass the post
lower and upper swivel. Tour and your left and runs along the wall of the
right at the right time to dodge the pole rotating pear. Hold the rope and climb
it. Jump rope on the left and continues running down the wall at the time
just to avoid the two mountains. Turn to your right and run along the wall of
left at the right time to avoid close. Quickly wheel to your right
avoid the trap of sword and you will see a fountain in the distance. Run for
the wall at the right time to avoid the mountains and reach the ledge with
source. Use the fountain if you need it and then rolls through the wall opening to your left.
Area: Cliff (Cliff) Past
Hit one of the explosive minions in this room along the wall to your
left. This will create a hole in the wall. Go through the opening and hang the shore. Baja
and slide down the curtain. Near the end of the curtain jump to the pole to your
left (lower) and then quickly colúmpiate to jump to the pole on your left.
Quickly turn the Prince to your left as you find and skip the post's nest
raven and then turn the Prince to his right to jump to the next post of the nest. Sharp
Prince's right and jump to the ledge with the minions. Destroy the minions and then
break the pots along the wall stained with blood. Run up the wall
left side of the blood stain at the end of the trail and jump to the branch behind
Prince. Colúmpiate to jump to the top of the wall with the stain
give blood and then walk towards the right wall. Run along this wall
and use the rope to continue running until you reach the curtain and down it.
Near the end of the curtain jump to the branch to your left. Colúmpiate to jump to the
left (opposite the Prince) and post colúmpiate to jump upward in the wall.
Jump from side to side until you reach the ledge at the top parle. Destroy the
minions of the outgoing and open the chest to get the artwork 44. Strap on the edge of
this projection to the left of the Prince. When you're hanging from the side you should see a
ledge under you. Go down to the ledge and then down to the curtain. "These things
need them very quickly and as accurately as possible to continue. " Near the end of
the curtain jump to the pole to your right (behind the Prince) and then rapidly
colúmpiate to jump to the wall against the Prince. Quickly jump from the wall and must
ASIRT of another post. Colúmpiate quickly to jump to the pole above the nest and
turn left the Prince. Jump to the next pole and nest and turn right
Prince's twoSometimes, Skip to the next post of the nest and turn left Prince.
Jump to the wooden path and go to the right quickly. Turn around the corner
left and runs along the wall to the upper path. Up the road and
quickly runs along the left wall at the end of the boardwalk. Close
the end of the trail need to jump to the pole to your right. Quickly colúmpiate
to jump the road to your right and run straight into the wall. This runs up
wall and reach the top jump to the wooden path on the left (behind
Prince). Run along the wall to the right of the Prince and eliminates the
minion that comes at you. Quickly reduces the speed of time and go to the outgoing
Cracked you fell. Quickly go to your left and open the chest to
get the artwork 45. Quickly go to the cracked wall to the right of safe and
open it with the sword. Quickly enters into the opening before the outgoing where you
jammed. Run along the left wall when the hills are
far apart. Eliminates the minion that comes at you during the tour of the wall
and then go right avoiding the saws and traps the sword when legues
Outgoing. Now you should see some mountains that rise and fall of the wall. Remains attached to
right wall of the wall of the mountains and when they get to the bottom runs to
above the wall on your right. Quickly jump from wall to wall follow you lie
Saw all the way. Climb to the ledge you came and then up to the outgoing
Prince's left. Go right and avoid the mountains and then runs along the
wall at the right time to avoid the saw by the wall on your left. Near the end
Travel along the wall jump to the ledge on your right. Hold this
outgoing and scroll with the left hand comes the Prince and when the saw is
away from you up and jump to the ledge on your left. Walk sideways to the right of
Prince until you reach the ledge. Turn around the corner to the left and enter
the portal.
Follow this corridor to the room.
Area: Fortress Entrance (Entrance to the Fortaleza) Past
Return to the room and open the chest to get the artwork 46. Return to portal
where were you and jump to the pillar directly in front of you. Skip to the next pillar
then jump to the portal. Use the fountain to save the game and fill your standard of living.
Go to the right and turns into the left corner. Run over
wall it right at the right time to avoid the spinning poles and near
the end of the trail jumps to the ledge to the Prince's right. Gives
turned the corner on the left avoiding the spinning poles this place and
inside the room. Destroy the minions and head to the next runner.
Dodge reciprocating trap this place and at turning the corner to the
right. Hang from the edge of the pit at the end. Go down to the lower ledge when
Dodge saw the following trick to turning the corner on the left and then
not leave anywhere near down and go through the outgoing dodging
traps all the way down. Go down the corridor to the right of Prince and
runs through the wall at the right time to avoid the spinning poles and
saws. Go out the doorway at the end of this corridor.
Area: Foundry (Foundry) Past
Go to the left side of this room and you'll find a chest to open it with
where the liquid metal flows. Open the chest to get the 47 Artwork. Now go
opposite side of the room and find another chest along the abutment. Open it to
get the artwork 48. With you should see a ladder. Climb
the stairs and turn the crank once clockwise clock.
Go to the wall with the saw next to you, run over the wall when
indicated to avoid it and get to the post. Colúmpiate to skip this post
then the next colúmpiate to jump at the right time to wage
Sierra, you will see another lever to your right. Turn the handle once in the sense
of clockwise along the beam you see from here
the third crank of this room. Before you use this handle to jump to the pillar
your left and then jump to the ledge above the doorway where you entered,
You'll find a chest to your left when you reach the ledge. Open cofre
49 for the artwork. Jump back to the pillar back to where
is the crank, Girala against clockwise in a
occasion.
Go to the side of the room where the platform collapsed and runs through the wall to
up to the portal that you can now reach. Use the source to save
game and fill your standard of living.
It runs along the left wall in the time just to dodge
swords and then jump to the ledge near the end of the trail. Dodge
rotating poles.
Climb the ladder and jump to the ledge to your left at the right time
Quickly slip ups before what. Climb to the next projection in the
right time and then to the next. Salta wing behind the Prince and outgoing
turn the crank in the sense of clockwise until it snaps into
place. You will notice that the site did not open completely. Runs up to
right of the exposed portion of the door at the top jump to the beam
behind the Prince. Stand toward the poles and reduces the speed rotary
time to jump to the next beam. Walk along this
beam to the end is to stop and then when the pole rotating Hang Low
you are away. Go down and jump to the ledge where the mountains are. Go
by outgoing dodging the mountains. (Reduce speed time to be
easier). Go to your right and turn the corner to the left. Dodging
swords and runs up the wall on the left just where they exit
swords to jump to the rooftop. Jump from the beam through
front opening. Jump on the other side of this wall and hang the
portal you saw on your right. Slide down a shade lower and eliminate the
minions.
Area: Prison (Past)
Walk out the gate on the end of this area. Turn left and run to
up in the middle of the wall in front of you. At the end of the trail stands out
beam. Upload tie beam and outgoing wing jumps on the wall. Jump from this ledge to the beam
behind the Prince. Jump to the ledge on the large door and then jumps to
beam behind the Prince. Walk along the ledge and use the power to save
game and fill your standard of living.
Place the back of the Prince to her source and runs up the
wall in front of you (Run on the right side of the wall). Skip the end of the tour
the beam and walk along this right. Jump to the wall and then jump the
wall to the beam on you. Jump to the beam you see in the distance and then walk
along the beam to the right. Jump to the wall and then jump the wall to the beam
about you. Climb the ladder and eliminate the minions.
Area: Libraly (Library) Past
Cut out the tables in front of the portal. Destroy the minions and turn the crank
against the direction of clockwise. Leave this room and go to your left. Go
the other handle on the end of this room and rotate it against the direction of
clockwise. Leave this room to the left and remove the minion. Enter the
who were caring portal. You should see a switch on the left wall. Run up
Up to activate it and then quickly head to the handle you used
few moments ago. Turn the crank clockwise and clock
Time slows. Leave this room and head right. Enter the
door is closing on your right. Climb the ladder to your right and eliminate
minions. Go to the right exit onto the portal to your right.
Destroy the minions when you get to the balcony. Follow the corridor to the right and
then left until you reach a room with bookshelves and two minions.
Hop from side to side between booksellers and goes to the bookseller on the right. Run
along this wall to ASIRT post. Place the back of
Prince to the bookshelf where colúmpiate arrive to you and to jump to the next pole and
colúmpiate then to jump the ledge to the right. Go down to the ledge
bottom and walk on the right side. Low to the next ledge and then
Hang it. Deslázate with the right hand of the Prince.
Scroll hands back to the left and climb the ledge. Upload
the projection on you after the beam Hang on the Dahaka. Scroll with
hands on your right until you can get on the beam and then walk to
along it on your left. Cuando get to half the beam jumps to the
Prince's right. Walk along this beam and then jump to
following beam. Jump to the wall in the distance where there are ledges and down
they
Head Hunting Dahaka Chase 10
Quickly run along the wall to your left and then runs again
Next along the wall to the left. Jump to the ledge to the right
Prince's tour at the end of the wall. Jump to the pole and colúmpiate
jump to the ledge in front. Go up the stairs quickly and then runs to
up by the front wall to reach the small portal. Quickly falls
in the portal and exit the other side.
Area: Mystic Caves (Cuevas Mystic) Past
Use the fountain in front of you to save the game and fill your standard of living.
Follow the road with you mist and jump to the opening in front.
Go to the site that looks forward.
Destroy the minions enter the portal to go up the stairs. Follow
this road with fog and passes through two curves a left and then to
right and runs along the right wall after the second
return. Open the chest you find here to get the artwork 50. Run
back along the wall you came and you will have the ASIRT
edge of the ledge. Down to the lower ledge and then down the wing next ledge.
Scroll down to the floor and go to the edge of the ledge to the right. Run along
this wall to the left and remove the minion that comes at you on the course and
and the outgoing final jump to your right. Turn your left and go between
two walls. Run up the right wall and then jump the wall of the
left. Jump from this wall to the ledge on the right. Continue jumping
wall to wall up until you reach the top ledge. Raises the
Outgoing about you. Stay being the two blue lights to your left and jump
toward the front wall. When you reach the ledge you see to your right and
hold on to the ledge of the wall. Scroll with your hands to your right and
then up to the ledge.
Prince = Place where the Prince after scene.
Gate Closed = The door you need to open and pass it quickly
to continue.
Button = The button that opens the door
S = stalactites along the bed of this area with fog
(<), (V) (l) = The address you need to jump or you need the
salla of
stalactites.
© = Run up through the wall and climb to the ledge after pressing the
button.
Destroy the minions and then follow the path marked on the chart with @ and
when you reach the end you will run along the left wall and jump
the stalactite on your right. Jump to the next stalactite and then to the ledge that
shown in the diagram. Lower and press the button. Quickly rises to the projection in the ©
diagram and runs along the wall to the left of the Prince. Jump to
along the stalactites in the directions shown in the diagram and arrive at
place where you began. Quickly enter the door before it closes (reduces
speed of the tempo when you start jumping on the stalactites to make this task
easy).
As you pass through the door enters the pit in this room. Please
find a button on the bottom of the well. Before using this look to your left and see a wall
which is rare. Open this wall with the sword to reveal a room with a closet
contains the Glowing Yellow (Green Sword) (Sword Green Bright Yellow).
Get out of this room and step on the button. Run up the wall to your
left and then up to the ledge to which you came. Quickly salt portal now
is open to your right before closing. Cross the bridge and eliminate the
minions. Watch out for two sets of mountains that are hidden by the fog the other
side of the deck. Since you've gone back to the corner to the left. Follow
this road until you reach a pit and then runs along the wall to your
Climb the ledge and walk to the right side of the Prince. Jump to
ledge to your right and then walk on the left side of the Prince. Salta
ASIRT opening on you. Scroll down to the left of the Prince and then
jump to the wall opening on the left shows the camera. Scroll hands
Prince's right and then jump to the ledge to your right (Behind
Principe). Follow this road straight until you reach another hole. Run along the wall
to your right until you reach the next ledge on the other side of the opening.
E Rotate your left and runs along the wall with white markings on the right of
Prince to weigh on the opening. Go up to enter it opening in the wall and use the
source to save the game and fill your living standards.
Area: Mechanical Pit (Pozo Mechanical) Past
Go left and flip to the corner to the right. Run over
left wall until you reach the rope. Climb the rope and then jumps to
projection on the wall to the right. Scroll to the right hand of the Prince and then jumps to
the rope to the left. Colúmpiate of this rope to continue running through the
wall and jump to the ledge on your right near the end of the trail. Scroll with
hands or walk on the left side of the Prince to the floor final. Lower the
stairs and salt to room with large fireplace. Jump to exit through the only portal
you did the boardwalk. Go down this path of wood chips for the ASIRT
lever that is near the chest. Go back down the boardwalk.
Go out the doorway to your left and run along the wall to your left.
Eliminates the minion for the tour and use the rope to continue running through the
wall. Jump to the pool water to your right at the end of the course and passes the
pallets as you did earlier on the right. Go all the way to the right until
get to the pool of water next to where the paddles from the wall. Use the post
to swing over the pool and jump to the pole to your right. Colúmpiate to jump
pole to the ledge on your right.
Go to the site on where the red curtain and hang on the ledge
it. Slide down the curtain to the wooden floor and eliminate the minions before
to go to the Prince's left along the boardwalk. Turn your
left the wall and run along this wall on your right. Destroy the minions and
continues on the path to the left. Pass the Bridge to your left and continue on the right
along this corridor. When you reach the door, put your back into it
and walk right to the edge of the ledge to reach the front door that
showed a scene. Enter the door on your right and go up two stairs (using the font
if necessary). Running up the wall at the top of the second
ladder and press the button. Quickly enter the portal and go up the stairs to your
left while avoiding the spinning poles. Cuts across the rotating poles
top of the stairs and wall trap to turn the corner on the right.
Run up the wall on the right to ASIRT of the outgoing and then up to this
ledge to jump up and the outgoing ASIRT about you. Walk sideways
Prince's left and then down to the outgoing interior, Baja when the trap wall
is withdrawn and avoids the trap of saber is on your left.
Area: Mechanical Tower (Torre Mechanics)
Strap on the website and scroll down to the Prince's right before going down to the lower ledge on the right side road of the Prince and when on a beam down to it, Jump on the beam to your left and then jump to skip gear that moves faster as you did before. Walk along this beam and jump to the platform below.
Destroy the minions and get on the beam on the right (If the Prince is back to the rafters you came) and jump to the beam you see in the distance
near you. Strap on the right side of this beam and scroll with your hands at Prince's right until you're on the ledge that you showed on the scene. Go down to the ledge and continue down the ledges until you get to that found more below. Walk left side of the Prince and then walk through the beam you see behind the Prince. Jump to the plank in the platform and then off the platform. Scroll down the stairs and turn when you reach the end of the ladder. Walk along the beam next to the gear that moves faster and jumps for fun as you did before, using the font to save the game and fill your standard of living. Hang from the ledge to your right and go down to the ledge below. Low to the ground and exit onto the portal to the right. You should see the Golem, ignore it and runs to escape along the ledge of the far left of this field. Running up over the wall to sine of the outgoing and scroll down to the left of the Prince. Get on this ledge and then again rises to the top flange. Hang from the ledge above you and scroll with your right hand. Climb the ledge and then again rises to the top flange. Walk sideways to the right and go up the stairs at the end of quarter. Use the source silo consider necessary and then continue avoiding the pitfalls of wall. Skip the opening into the wall opening with tas and scroll down to the right of the Prince. Slide down the ladder and jumps back to the top of the stairs to avoid the mountains.
Area: Central Hall (Central Hall) Past
Run along the wall to your right and use the curtain to fall. Use the wall lever to your left behind to open to open the door to your right and
is quickly on it (slows down the tempo). Wheel to move the two traps saber and then exit onto the portal to your right.
Do the same as you did before you have your first battle with the Company.
Jump through the opening and up the stairs. Go to the Hourglass Chamber (Chamber
Hourglass) as they did before.
Hourglass Area Chamber (House of the hourglass) Past
When you're there go to the hourglass.
· Objective: Find Empress Kaileena (the Empress Kaileena Find) Present
This is the best time to. Use the source and save the game because they approach the final battles and you can achieve the two finalists from this point. The two finalists are:
A: Login to the Throne Room without the "Water Sword" that is against the clock
sand.
B: Enter the Throne Room with the Water Sword as your secondary weapon.
The instructions are the same for any alternative, the only difference is that the final battle will change. Go to the Throne Room when ready. I recommend you now take the Water Sword this time and do it until after you reload the game.
Area Throne Room (Throne Room) Past
Go through the portal arena.
Go out the doorway of water and then exit onto the portal to your left. Running up to the ledge of the left corner of this room and then runs
along the wall to your left. You will fall into a ledge. Climb to the top ledge and run along this wall to the Prince's right. Eliminates the minion in
wall along the way and then jump to the ledge to your left. Run up the right wall of the Prince and climb to the ledge. Walk sideways
Prince's left and jump to the ledge to your left portal (behind the Prince). Enter the portal and proceed through the corridor when you arrive at a well
falls within. Jump to ASIRT of the great teamsters. Scroll down to the Prince's right and climb the ledge. Use the fountain to save the game
(Just make sure you save it in another file to make the final seconds). Go out the gate and the edge of the ledge.
Battle with the boss (not the Water Sword): Empress (second time)
There are only three things you need to know for this battle.
A. When the battle starts slow down time and attack him. If you block your attack rolls to his side or behind her and continue to attack.
B. When the column raises spider must run in circles around it (without touching the sand column.) If you run around doing half circles
the area where high will be harder to hurt you (you must be careful because sometimes tornadoes get in your way and you have to get away from them.) When tornadoes stop loose sand for your tanks. Go around and pick up sand tanks and when they attack you down pearand reduces the speed of time to attack again.
C. If she slows down the time you can hang from the edge of the side of the stone slab or answer you reduce speed
time.
Use these three tips that finally removed enough.
Final B
Since you're done with this final reload the game the camera hourglass and do the opposite of what you did. Now if you take the Water Sword.
Go to the stone slab and see a scene different from the previous occasion.
Battle with the boss (With the Water Sword) "Dahaka"
For this battle you only need two recommendations:
A. Use your sand tanks as well as possible and collect sand clouds that appear next to you to fill your tanks.
B. If you have a special weapon to use as a secondary weapon this battle will be easy. Slow down time and attack him when you start the battle and up
, and attack him. Stay away from the wheel when trying to hit or wheel to the right or left when you try your attack tentacles. Continue with this attack until the scene shows him lying on the edge of the plate. Reduce the speed and download time on all of your attacks. If you can make mud damage as possible before you go what you've deleted. If it jumps back. It will be more difficult. Jump start trying to walk on the ground. You'll have to shoot out of your way and then attacked after you've reduced the speed of time. You should wait until fall again, and again and download on all your best attacks and eliminate it.
Well enjoy the final. Congratulations you finished this great game.
If you want to download instead of read it here.
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